Neverwinter Nights 2 logo

Obsidian Entertainment


NWN 2: Storm of Zehir Online Walkthrough by David Milward


INTRODUCTION  |  NPCs & ITEMS   
NWN2 OC  |  MotB  |||  SoZ: SAMARACH  |  THE SWORD COAST  |  RETURN TO SAMARACH
About the Walkthrough  |  About the Maps  |  About the Author  |  Where to Begin
Disable all ads!

Items:   Arrows  |  Banded Mails  |  Bastard Swords  |  Battle Axes  |  Belts  |  Bolts  |  Boots  |  Bracers  |  Breastplates  |  Bullets  |  Chainmails  |  Chain Shirts  |  Cloaks  |  Clubs  |  Daggers  |  Darts  |  Dwarven Waraxes  |  Falchions  |  Flails  |  Full Plates  |  Gloves  |  Greataxes  |  Greatswords  |  Halberds  |  Halfplates  |  Handaxes  |  Heavy Crossbows  |  Heavy Shields  |  Helmets  |  Hide Armors  |  Instruments  |  Kamas  |  Katanas  |  Kukris  |  Leather Armors  |  Light Crossbows  |  Light Hammers  |  Light Shields  |  Longbows  |  Long Swords  |  Maces  |  Misc Items  |  Morningstars  |  Necklaces  |  Padded Armors  |  Quarterstaves  |  Quest Items  |  Rapiers  |  Rings  |  Robes  |  Scale Armors  |  Scimitars  |  Scythes  |  Shortbows  |  Short Swords  |  Shurikens  |  Sickles  |  Slings  |  Spears  |  Studded Leathers  |  Throwing Axes  |  Tower Shields  |  Wands  |  Warhammers  |  Warmaces

Wands

Bone Wand
Special Properties: The base item for creating a magical wand through the use of the Craft Wand feat.
Location:

Rod of Beguiling
Special Properties: 50 charges – Charm Person (2) / 1 charge, Dominate Person (7) / 2 charges

Rod of Freedom
Special Properties: 50 charges – Freedom of Movement(7) / 2 charges
Location: Sold by Tarmas in West Harbor at #8 after you’ve rescued him from the Dragon Caves and after you have defeated the Black Dragons.

Rod of Frost
Special Properties: Unlimited use of Ray of Frost
Useable by: Bards, Sorcerers, and Wizards

Rod of Resurrection
Special Properties: 50 Charges – Resurrection (13) / 5 charges

Rod of the Ghost
Special Properties: Ghostly Visage (3) 1 /day

Rod of Thunder and Lightning
Special Properties: Chain Lightning (20) 1/day, Sound Burst (3) 3/day
Location: Sold by Tarmas in West Harbor at #8 after you’ve rescued him from the Dragon Caves and after you have defeated the Black Dragons.

Wand of Arcane Disjunction
Special Properties: 50 charges – Dispel Magic (5) / 2 charges
Useable by: Bards, Sorcerers, and Wizards

Wand of Cure Critical Woundsg
Special Properties: 50 charges – Cure Critical Wounds (7) / 1 charges
Useable by: Clerics, Druids, Favored Souls, Paladins, Spirit Shamans
Location:

Wand of Enervation
Special Properties: 50 charges – Enervation (7) / 1 charge
Location:

Wand of Fear
Special Properties: 50 charges -  Cause Fear (5) / 3 charges
Useable by: Bards, Sorcerers, and Wizards

Wand of Fire
Special Properties: 50 charges - Fireball (5) / 5 charges
Useable by: Bards, Sorcerers, and Wizards
Location:

Wand of Frost
Special Properties: 50 charges - Ray of Frost (1) / 1 charge
Useable by: Bards, Sorcerers, and Wizards
Location:

Wand of Hold Person
Special Properties: 50 charges – Hold Person (3) / 1 charges
Location: Sold by Nya in Port Llast at #8 after you have dealt with all of the town’s problems in such a way that she still lives.

Wand of Inflict Moderate Wounds
Special Properties: 50 charges – Inflict Moderate Wounds (3) / 1 charges
Useable by: Blackguards, Clerics
Location: Sold by Tarmas in West Harbor at #8 after you’ve rescued him from the Dragon Caves and after you have defeated the Black Dragons.

Wand of Lesser Summoning
Special Properties: 50 charges - Summon Creature II (3) / 2 charges.
Useable by: Bards, Sorcerers, and Wizards

Wand of Lightning
Special Properties: 50 charges -  Lightning (5) / 5 charges
Useable by: Bards, Sorcerers, and Wizards
Location: Sold by Zhiir in the Underdark Black Market after you get him the Tempest’s Fury Research.

Wand of Melf’s Acid Arrow
Special Properties: 50 charges – Melf’s Acid Arrow (3) / 2 charges
Location: Sold by Tarmas in West Harbor at #8 after you’ve rescued him from the Dragon Caves and after you have defeated the Black Dragons.

Wand of Missiles
Special Properties: 50 charges -  Magic Missile (3) / 1 charge
Useable by: Bards, Sorcerers, and Wizards
Location:

Wand of Paralyzation
Special Properties: 50 charges - Hold Monster (7) / 5 charges
Useable by: Bards, Sorcerers, and Wizards

Wand of Restoration
Special Properties: 50 charges – Restoration (7) / 1 charges
Useable by: Clerics, Druids, Favored Souls, Paladins, Spirit Shamans
Location:

Wand of Sleeping
Special Properties: 50 charges – Sleep (2) / 1 charge
Useable by: Bards, Sorcerers, and Wizards

Wand of Stinking Cloud
Special Properties: 50 charges - Stinking Cloud (5) / 3 charges
Useable by: Bards, Sorcerers, and Wizards

Wand of Summoning
Special Properties: 50 charges – Summon Creature IV (7) / 5 charges
Useable by: Bards, Sorcerers, and Wizards

Wand of the Heavens
Special Properties: 50 charges - Flamestrike (7) / 5 charges
Useable by: Clerics and Paladins



Amazon.com
Amazon.ca
Amazon.co.uk
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Disable all ads!