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Latest Game/SP News Headlines:

» Shenmue 3 - Epic Exclusivity will be Assessed - Jun 16, 2019, 02:12 pm
» Songs of Conquest - Announcement and Interview - Jun 16, 2019, 02:12 pm
» Phantom Brigade - E3 Gameplay Trailer - Jun 16, 2019, 02:12 pm
» Grimshade - Review @ Indie Ranger - Jun 16, 2019, 08:12 am
» GOG - Galaxy 2.0: Unite all Game Launchers - Jun 15, 2019, 08:02 pm
» GOD WARS The Complete Legend - Review @ Twinfinite - Jun 15, 2019, 08:02 pm
» Paranoia: Happiness is Mandatory - Gameplay Video - Jun 15, 2019, 01:52 pm
» Shenmue 3 - Gameplay and Trailer Video - Jun 15, 2019, 01:52 pm
» Wasteland 3 - E3 Trailer Analysis - Jun 15, 2019, 01:52 pm
» Warhammer: Chaosbane - Review @ ScreenRant - Jun 15, 2019, 01:52 pm
» Octopath Traveler - Review @ MMORPG - Jun 15, 2019, 01:52 pm
» John Wick Hex - Strategy Game at E3 - Jun 15, 2019, 01:42 am
» Age of Wonders: Planetfall - E3 Video - Jun 15, 2019, 01:42 am
» The NOTHING - New Video and a Competition - Jun 15, 2019, 01:42 am
» GOD WARS The Complete Legend - Released - Jun 14, 2019, 07:32 pm

 
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Shenmue 3 - Epic Exclusivity will be Assessed
Posted: Jun 16, 2019, 02:12 pm by RPGWatch

[​IMG]GameRevolution reports that Epic exclusivity for Shenmue 3 will be assessed by Ys Net's and Deep Silver when they get back from E3.

[​IMG]

Deep Silver and Ys Net's decision to make Shenmue 3 an Epic Games Store exclusive on PC has been met with a bit of a backlash from fans. Most of them would prefer to get the game on Steam. With this in mind, the developers have now stated that the Shenmue 3 Epic exclusivity will be assessed when they get back from E3.

[...]

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Songs of Conquest - Announcement and Interview
Posted: Jun 16, 2019, 02:12 pm by RPGWatch

[​IMG]PC Gamer has interviewed the developers of Songs of Conquest, which is an RPG strategy game modelled after Heroes of Might and Magic.

[​IMG]


Coffee Stain announced Songs of Conquest at the 2019 PC Gaming Show. It's a Heroes of Might and Magic-inspired strategy game all about empire building and tactical combat between armies.

PC Gamer: What sort of game is Songs of Conquest? Are you controlling heroes, building up cities?

Carl Toftfelt, game designer: You kind of both have the focus on individual wielders, which is what we call our commanders, as well as on your kingdom as a whole. You'll level up individual wielders as well as buildings and troops, while you choose the right strategy to pick off your enemies. We call it classic adventure strategy.

What is the Songs of Conquest universe like? We saw some neat monsters in the trailer.

It is a diverse and rich fantasy world with various distinct and different races and nations. Some civilizations are older than others. The terrain is as shifting and diverse as the inhabitants. There is plenty of conflict and strife, as well as riches, mysteries and adventure. A strong current of magic flows through all beings and objects. Treasures buried from civilizations long gone are waiting to be rediscovered.

[...]

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Phantom Brigade - E3 Gameplay Trailer
Posted: Jun 16, 2019, 02:12 pm by RPGWatch

[​IMG]The E3 gameplay trailer for Phantom Brigade.

[​IMG]


Phantom Brigade brings an innovative twist to the turn based RTS genre, with strategic prediction based systems and realistic physics. Would your Brigade survive against all odds? Or would your best laid plans fall apart?

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Grimshade - Review @ Indie Ranger
Posted: Jun 16, 2019, 08:12 am by RPGWatch

[​IMG]Indie Ranger checked out the J-RPG Grimshade:

[​IMG]

Grimshade is a Dark Fantasy So Close to Shining

Grimshade by developer Talerock is a classic 90's style RPG set in a dark fantasy world filled with monsters, mad science and the balance between light and dark. Visually, it's like playing an interactive graphic novel. Battles challenge the player to think tactically both in and out of combat. The music is awesome and does a fantastic job of creating a mood. However, despite many positives, there's a lot that needs improvement.

[...]

Overall, Grimshade is a good start for Talerock. The art is the strongest asset looking like it was lifted out of a graphic novel but it's lacking in quality in some respects. The music is awesome and the few bits of voice acting are really well done. It's just a shame there isn't more. Combat is unique and challenging but tries to do too much sometimes. The world is rich and full of stuff to do but laden with typo-ridden text that's too small to read. The story is too big for one episode to hold and the sudden end feels premature. Grimshade is a great premise with a lot of potential but its flaws are too big to ignore and stop it from really shining. The game could be greatly improved with a little work to the technical aspects and maybe a little less text.

Score: 68/100

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GOG - Galaxy 2.0: Unite all Game Launchers
Posted: Jun 15, 2019, 08:02 pm by RPGWatch

[​IMG]PC Gamer reports that GOG wants to unite all game launchers with Galaxy 2.0:

[​IMG]

GOG's quest to unite all game launchers just might work, and Microsoft is already on board

GOG Galaxy 2.0 wants to bring every game library and social interaction to one open source program.

Steam, Origin, Uplay, the Epic Games launcher, Battle.net, the Xbox app-there are too many launchers. It's the mantra of 2019, growing in volume and cadence with each passing day. Game companies want as much control over messaging and money as possible, and pushing their own game ecosystems is the way to achieve it.

From a strictly corporate perspective, I get it. But as someone that literally forgot he owns Forza Horizon 4 from launcher overload, I'm mad. I won't get into the weeds over exclusives and platform superiority here, but there's no debate that splitting our game libraries and friends across six or so different programs sucks. No matter where you stand, there's likely no changing the current trajectory of launcher-mania, which is why I'm so surprised GOG might solve the launchers problem with, well, a launcher.

In an E3 meeting with GOG representatives, I got an early look at GOG Galaxy 2.0, the launcher that just might unify them all. It sounds too good to be true and the tech is still taking shape, but if it works I am all in.

[...]

[Comments: 0] - [Discuss] - [Top]


 
GOD WARS The Complete Legend - Review @ Twinfinite
Posted: Jun 15, 2019, 08:02 pm by RPGWatch

[​IMG]Twinfinite reviewed the tactical RPG GOD WARS The Complete Legend:

[​IMG]

God Wars: The Complete Legend PC Review

God Wars: The Complete Legend on PC

After debuting on PS4 and PS Vita and then expanding to the Nintendo Switch, God Wars: The Complete Legend is finally landing on PC via Steam almost exactly two years beyond its initial release.

Of course, this kind of game really doesn't suffer from age, as it's as classic as you can imagine in pretty much all of its aspects, from graphics to gameplay.

God Wars tells the story of Kaguya, a princess born at the foot of Mount Fuji, destined to be sacrificed to calm the raging gods. Yet, her destiny changes when the young Kintaro and his sidekick Kuma release her from her confinement within her village's shrine.

From then on, she has to forge her own destiny, helped by her friends and surrounded by popular characters coming straight from the deepest layers of Japanese folklore.

This is one of the most charming elements of God Wars: its roots in local legends and lore are extremely solid, making the game a rather unique experience even for fans of Japanese games. The game's atmosphere is the labor of love of its creators, and it shows in pretty much every aspect of the game including the story, the characters, and even the gameplay.

[...]

Ultimately, God Wars: The Complete Legend is both a delightfully classic simulation JRPG experience and a small glimpse on how the genre could evolve without abandoning its turn-based structure.

It comes with all the depth veterans of the genre expect without necessarily feeling unwelcoming to newcomers, and with so much content that novices will become veterans before they're done with a fraction of it. Add to that an absolutely fascinating setting and an enjoyable story, and we have a winner that I can wholeheartedly recommend to anyone who isn't allergic to turns.

Score: 4/5 - Great

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Paranoia: Happiness is Mandatory - Gameplay Video
Posted: Jun 15, 2019, 01:52 pm by RPGWatch

[​IMG]Some gameplay video for Paranoia: Happiness is Mandatory from IGN. You can read a preview here.

[​IMG]


Watch 10 minutes of Paranoia: Happiness is Mandatory, a mix of classic CRPGs and tactical combat simulation, from E3 2019.

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Shenmue 3 - Gameplay and Trailer Video
Posted: Jun 15, 2019, 01:52 pm by RPGWatch

[​IMG]New gameplay and trailer video for Shenmue 3.

[​IMG]


Approximately 13 minutes of Shenmue III gameplay!


Shenmue 3 gets another gameplay trailer, this time full of punching and kicking as our hero takes on a band on drunken thugs. Revealed at the PC Gaming Show 2019, Shenmue 3 will also now be an Epic Game Store exclusive.

[Comments: 0] - [Discuss] - [Top]


 
Wasteland 3 - E3 Trailer Analysis
Posted: Jun 15, 2019, 01:52 pm by RPGWatch

[​IMG]Retcon Raider analyses what is known about Wasteland 3.

[​IMG]


Goodness, it's been quite some time since we took our last look at Wasteland 3, hasn't it? With over two years worth of video clips, promotional images, and other assorted teasers - we've got quite a bit of catching up to do!

Where better to start than the recent 74-second trailer that InXile just showed off at E3 2019? It might be less than two minutes long, but it still gives us a LOT to talk about!

That said, this video WILL contain some modest spoilers related to the enemies and areas planned for Wasteland 3. If you're trying to avoid anything related to the game's planned storyline or scripted encounters, then you might want to skip this one.

I did back the crowdfunding campaign on Fig, but I'm not otherwise affiliated with InXile or Wasteland 3 in any way. I just love turn-based tactical role-playing games, especially ones set in bleak, post-apocalyptic landscapes.

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Warhammer: Chaosbane - Review @ ScreenRant
Posted: Jun 15, 2019, 01:52 pm by RPGWatch

[​IMG]ScreenRant checked out the action RPG Warhammer: Chaosbane:

[​IMG]

Warhammer: Chaosbane Review - Diablo Without A Cause

Warhammer: Chaosbane tries to bring the Diablo formula to the Old World, but a fresh coat of paint can't cover the problems with the game.

Warhammer: Chaosbane is a hack and slash action RPG that takes place in the world of the Warhammer tabletop miniature game. The game takes the tried and true formula of slaying countless monsters in order to steal their treasure and transplants it to the world of Warhammer, but can a shift of setting help Warhammer: Chaosbane stand out from the competition?

It's impossible to talk about Warhammer: Chaosbane without mentioning the fact that it's heavily inspired by the Diablo series. Warhammer: Chaosbane is essentially a less ambitious and much shorter version of one of the Diablo games, with little incentive to keep playing once the brief story campaign is over.

[...]

Warhammer: Chaosbane might be of interest to those who are fans of the franchise, or to those who are looking for a simpler version of Diablo, but there just isn't enough interesting content in Warhammer: Chaosbane to recommend it to anyone else.

Score: 2.5/5

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Octopath Traveler - Review @ MMORPG
Posted: Jun 15, 2019, 01:52 pm by RPGWatch

[​IMG]MMORPG has reviewed Octopath Traveler:

[​IMG]

The RPG Files: Octopath Traveler Steam Review

Back in July of 2018 the world received anew JRPG from Square Enix in the form of Octopath Traveler on the Nintendo Switch. Sadly, however, it seemed it was going to be a Switch exclusive, leaving a lot of fans out of the loop. Thankfully that wasn't the case, and Octopath Traveler made its way onto the PC stage via Steam on June 7th just a week ago.

[...]

Summary
Octopath Traveler is a great JRPG for what it is. While the story isn't fantastic enough to please me, the general concept of the game from design all the way to combat is what held my attention. As a fan of both Bravely Default and Shin Megami Tensei, I can say the addition of their mechanics truly made the combat fun. The game isn't perfect, but it's far from mediocre. If you're a JRPG fan you should truly enjoy this game.

Score: 8 / 10

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John Wick Hex - Strategy Game at E3
Posted: Jun 15, 2019, 01:42 am by RPGWatch

[​IMG]PCMag reports on John Wick Hex at E3 and like its style of strategic assassinations.

[​IMG]

Like its name implies, John Wick Hex is a hex-based strategy game. Everything takes place in environments defined by hex-shaped tiles, with only a single object or character occupying a tile at a time. The hex structure determines everything from line of sight to enemy positioning, providing forward and backward movement and four diagonal directions from any orientation.

At first glance, John Wick Hex looks like a turn-based strategy game. Without doing anything, the game is completely frozen as it awaits commands. The game doesn't use discrete turns, nor does it play in real time. Instead, every movement and action has a set amount of time it takes to execute, which is shown on a timeline at the top of the screen.


[...]

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Age of Wonders: Planetfall - E3 Video
Posted: Jun 15, 2019, 01:42 am by RPGWatch

[​IMG]The E3 video for Age of Wonders: Planetfall.

[​IMG]


Check out the E3 trailer and get to know some of the Planetfall factions, including the much-anticipated Laser Dinosaurs! And pre-order now: https://www.aow-planetfall.com

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The NOTHING - New Video and a Competition
Posted: Jun 15, 2019, 01:42 am by RPGWatch

[​IMG]The NOTHING has a new video on Facebook and you can vote for them in a competition.

[​IMG]

You guys have been so amazing voting for the game (at www.mocaplikeapro.com) and sharing the posts!

So I've been working extra hard to get as much done as possible.

If we can get this mocap suit, you can expect an early-release alpha or beta demo [​IMG]:)

Anyways, here is the dog, finally sentient, alive and well (and viscous).

Dogs can have masters, they can belong to a faction or in a pack. They can also detect you if you are cloaked and near close range to it's face-mounted sensors.

This takes gameplay to an amazing new level

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GOD WARS The Complete Legend - Released
Posted: Jun 14, 2019, 07:32 pm by RPGWatch

[​IMG]The tactical J-RPG GOD WARS The Complete Legend has been released today:

[​IMG]

GOD WARS The Complete Legend


Overview
The game introduces new elements such as "Status Effects", "Hate Elements", "Decoys", and "Summoning Beasts" into this traditional Tactical RPG. It adds both fun and attraction while inheriting the lineage of classical Tactical RPG making this a truly advanced and ultimate edition of Tactical and Strategy RPGs.

Players can now enjoy the main scenario, "The Future Past" and additional challenging stages, "Labyrinth of Yomi" and "The Deep Levels" in this game. "Labyrinth of Yomi" is an intermediate level stage where players are required to fully develop their characters "Jobs" to clear the stage. New challenges for advanced players awaits at the last stage, "The Deep Levels" where players will need to configure and determine optimal formations from the character's exclusive job and exclusive skills as well as coming up with effective strategical tactics.

Story
The heroine "Kaguya" controlling her destiny by her own will and her friends who join along the path on this journey establishes the legendary ancient kingdom of "Yamataikoku" by overcoming various obstacles and challenges. Among the friends and other characters who will come across in this adventure are 25 including "Momotaro", "Urashima", "Okuninushi", "Sakuya", a motif of "Konohanasakuyahime", and "Iwanaga" who are all legendary heroes of myths and fairy tales representing ancient Japan.

KEY FEATURES
  • The two new challenging stages "Labyrinth of Yomi" and "The Deep Levels" are additionally implemented to the main scenario.
  • An overwhelming game volume with a total play time of 160 hours
  • Playable by using your Mouse and keyboard!
  • An "Alignment" function to change character in the formation screen and an automatic placement function for your team members on the map are newly added!
  • The following challenging elements attractive and captivating to tactical RPG players are implemented:
    • 142 battle stages
    • 478 types of skills
    • 4 levels of difficulty setting
    • Multiple playthroughs are possible
    • Multiple endings are set


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