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NWN 2: Storm of Zehir Online Walkthrough by David Milward


INTRODUCTION  |  NPCs & ITEMS   
NWN2 OC  |  MotB  |||  SoZ: SAMARACH  |  THE SWORD COAST  |  RETURN TO SAMARACH
About the Walkthrough  |  About the Maps  |  About the Author  |  Where to Begin
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Items:   Arrows  |  Banded Mails  |  Bastard Swords  |  Battle Axes  |  Belts  |  Bolts  |  Boots  |  Bracers  |  Breastplates  |  Bullets  |  Chainmails  |  Chain Shirts  |  Cloaks  |  Clubs  |  Daggers  |  Darts  |  Dwarven Waraxes  |  Falchions  |  Flails  |  Full Plates  |  Gloves  |  Greataxes  |  Greatswords  |  Halberds  |  Halfplates  |  Handaxes  |  Heavy Crossbows  |  Heavy Shields  |  Helmets  |  Hide Armors  |  Instruments  |  Kamas  |  Katanas  |  Kukris  |  Leather Armors  |  Light Crossbows  |  Light Hammers  |  Light Shields  |  Longbows  |  Long Swords  |  Maces  |  Misc Items  |  Morningstars  |  Necklaces  |  Padded Armors  |  Quarterstaves  |  Quest Items  |  Rapiers  |  Rings  |  Robes  |  Scale Armors  |  Scimitars  |  Scythes  |  Shortbows  |  Short Swords  |  Shurikens  |  Sickles  |  Slings  |  Spears  |  Studded Leathers  |  Throwing Axes  |  Tower Shields  |  Wands  |  Warhammers  |  Warmaces

Short Swords

Adamantine Short Sword
Special Properties: Bypasses damage reduction, +2 magic damage
Location: Sold by Tarmas in West Harbor at #8 after you’ve rescued him from the Dragon Caves and after you have defeated the Black Dragons.

Alchemical Silver Short Sword
Special Properties: Bypasses damage reduction for shapechangers and lawful evil fiends
Location: Sold by Tarmas in West Harbor at #8 after you’ve rescued him from the Dragon Caves and after you have defeated the Black Dragons.

Arvoreniad
Enhancement Bonus: +3
Special Properties: Cure Moderate Wounds (6) 5/day

Breath of the Maiden
Enhancement Bonus: +1
Special Properties: Poison DC=14  1d2 constitution damage
Location: In a weapon rack in the Hotenow Cave at #41 of the Sword Coast.

Cold Iron Short Sword
Special Properties: Bypasses damage reduction for fey creatures and chaotic evil fiends
Location: Sold by Tarmas in West Harbor at #8 after you’ve rescued him from the Dragon Caves and after you have defeated the Black Dragons.

Darksteel Short Sword
Special Properties: +1 electrical damage
Location: Sold by Tarmas in West Harbor at #8 after you’ve rescued him from the Dragon Caves and after you have defeated the Black Dragons.

Feybane
Enhancement Bonus: +3, +5 vs. fey creatures
Special Properties: +2d6 damage vs. fey creatures

Feyduster +1
Enhancement Bonus: +1
Special Properties: Daze DC=16  75% / 1 round
Location: Sold by Jacoby in Crossroad Keep at #2 after you open up trade routes with the right towns.

Feyduster +2
Enhancement Bonus: =2
Special Properties: Sleep  DC=16  50% / 2 rounds

Gladius
Enhancement Bonus: +2
Special Properties: Keen, Constitution Drain DC=18

Ichthia’s Neck-Knife
Enhancement Bonus: +2
Special Properties: +3 regeneration

Icy Blade
Enhancement Bonus: +3
Special Properties: +1d6 cold damage

Kizu’s Short Short
Enhancement Bonus: +3
Special Properties: Wyvern Poison on hit
Location: Carried by Kizu in the Red Sheaf Inn which is at #39 of the Sword Coast Map.

Littlefang
Enhancement Bonus: +2
Special Properties: +1d4 massive critical damage, +1 vampiric regeneration
Location: In the hoard in the Dragon Caves.

Mithral Short Sword
Special Properties: Weight reduction 60%
Location: Sold by Tarmas in West Harbor at #8 after you’ve rescued him from the Dragon Caves and after you have defeated the Black Dragons.

Shard of the Samarlogh
Enhancement Bonus: +1
Special Properties: +1d4 positive energy damage, bonus bludgeoning damage
Location: Carried by Zechrrog in the cave of the Stone Knives Tribe at #3.

Short Sword

Short Sword +1
Enhancement Bonus: +1
Location:

Short Sword +2
Enhancement Bonus: +2
Location:

Short Sword +3
Enhancement Bonus: +3
Location: Sold by Nya in Port Llast at #8 after you have dealt with all of the town’s problems in such a way that she still lives.

Short Sword +4
Enhancement Bonus: +4

Short Sword +5
Enhancement Bonus: +5

Short Sword of Quickness
Enhancement Bonus: +1
Special Properties: +1d6 electrical damage, Haste (5) 5/day

The Biting Sword
Enhancement Bonus: +1
Special Properties: +1d6 acid damage

The Dark Companion
Enhancement Bonus: +4
Special Properties: +1d10 massive criticals

The Lucky One
Enhancement Bonus: +1
Special Properties: Improved Evasion as a bonus feat

The Nightthief’s Claw
Enhancement Bonus: +2
Special Properties: Two Weapon Fighting as a bonus feat, +1d6 electrical damage, Light

The Wizard’s Ally
Enhancement Bonus: +2
Special Properties: Spell Resistance 14, immunity to mind-affecting spells, +1 1st and 2nd and 3rd level Wizard spells



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