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Need a new CRPG to play

Discussion in 'Playground' started by Blades of Vanatar, Sep 27, 2020.

  1. Blades of Vanatar

    Blades of Vanatar Vanatar will rise again Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    Looking to start something I haven’t played yet and I’m looking for recommendations....

    I am a huge fan of the Infinity Engine and Pillars of Eternity.

    I haven’t tried any of the following. Looking for feedback on how well the game plays/scales in difficulty. I always play on Normal mode the 1st time to get the full up RP experience. Then I switch to the harder modes....

    Tyranny - is this the same/similar engine to PoE?

    Divinity Original Sin 1 & 2? Do they play similarly to the Infinity Engine games? Differences/Improvements?

    Any other game recommendations?
     
  2. Taluntain

    Taluntain Resident Alpha and Omega Staff Member ★ SPS Account Holder Resourceful Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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  3. damedog Gems: 15/31
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    If you've never done Dark Sun: Shattered Lands, it's worth trying. It's sort of like a proto-BG set in Athas. Also, Arcanum is always cool to go back to once in a while.

    Nothing good has been made in this format lately.
     
  4. SlickRCBD Gems: 24/31
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    I found Dark Sun a bit clunky, it seems to miss about 10% of my clicks, either under Windows 98SE or DOSBox.
    Does anybody else have that issue, if not maybe you could post your DOSBox settings file?
     
  5. damedog Gems: 15/31
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    I use the GOG version nowadays, and don't have any issues with it anymore. When I used to use the standard DOSBox version, I would have a few issues and several gamebreaking bugs.
     
  6. SlickRCBD Gems: 24/31
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    I found it in a library book sale (I've found tons of games there over the last 30 years) a very long time ago. Windows 98 was still supported.
     
  7. Blades of Vanatar

    Blades of Vanatar Vanatar will rise again Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    I have played every AD&D up to the infinity Engine including all SSI gold/silver boxes. Actually I recently revisited Shattered Lands and Wake of the Ravager via GoG. Game runs smoothly, though I have trouble with Fantasy General, the Ultimate series and the wizardry series on GoG.

    I have read mixed reviews on Tyranny. Was looking for some SP opinions about the gameplay/mechanics.
     
  8. SlickRCBD Gems: 24/31
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    Based on other GOG-based games, GOG does use DOSBox, but finding the .conf file is difficult. It could be hidden in appdata, it could be in \program files (x86) under either the game or \GoG Galaxy\, it could be in c:\gog games, and I have no idea where the Wasteland .conf file is located, but I know I found it when I was trying to get it working on my old computer. I just can't find it easily on the Win10 computer.
    Still, would it be possible to post the GOG DOSBox .conf file for Dark Sun in a code box for others to enjoy?
     
  9. Blades of Vanatar

    Blades of Vanatar Vanatar will rise again Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    ooohh.... I didn’t realize it’s not class based. That’s disappointing in a way, but not the end all for me. Kenneth’s review is straight to the point. I’ll wait for a sale and give it a try. Is the DLC (Bastard’s Wound) a must?
     
  10. Blades of Vanatar

    Blades of Vanatar Vanatar will rise again Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    I’ll take a peek when I get home.
     
    Last edited by a moderator: Sep 28, 2020
  11. Blades of Vanatar

    Blades of Vanatar Vanatar will rise again Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    Do you mean this?

    DOSBOX_Darksun file (CONF FILE) - It is located in the main directory of my D:/Dark Sun folder

    # This is the configuration file for DOSBox 0.74-2. (Please use the latest version of DOSBox)
    # Lines starting with a # are comment lines and are ignored by DOSBox.
    # They are used to (briefly) document the effect of each option.

    [sdl]
    # fullscreen: Start dosbox directly in fullscreen. (Press ALT-Enter to go back)
    # fulldouble: Use double buffering in fullscreen. It can reduce screen flickering, but it can also result in a slow DOSBox.
    # fullresolution: What resolution to use for fullscreen: original, desktop or fixed size (e.g. 1024x768).
    # Using your monitor's native resolution (desktop) with aspect=true might give the best results.
    # If you end up with small window on a large screen, try an output different from surface.
    # On Windows 10 with display scaling (Scale and layout) set to a value above 100%, it is recommended
    # to use a lower full/windowresolution, in order to avoid window size problems.
    # windowresolution: Scale the window to this size IF the output device supports hardware scaling.
    # (output=surface does not!)
    # output: What video system to use for output.
    # Possible values: surface, overlay, opengl, openglnb, ddraw.
    # autolock: Mouse will automatically lock, if you click on the screen. (Press CTRL-F10 to unlock)
    # sensitivity: Mouse sensitivity.
    # waitonerror: Wait before closing the console if dosbox has an error.
    # priority: Priority levels for dosbox. Second entry behind the comma is for when dosbox is not focused/minimized.
    # pause is only valid for the second entry.
    # Possible values: lowest, lower, normal, higher, highest, pause.
    # mapperfile: File used to load/save the key/event mappings from. Resetmapper only works with the defaul value.
    # usescancodes: Avoid usage of symkeys, might not work on all operating systems.

    fullscreen=true
    fulldouble=false
    fullresolution=desktop
    windowresolution=original
    output=DDraw


    autolock=true
    sensitivity=100
    waitonerror=true
    priority=higher,normal
    mapperfile=mapper-0.74-2.map
    usescancodes=true

    [dosbox]
    # language: Select another language file.
    # machine: The type of machine DOSBox tries to emulate.
    # Possible values: hercules, cga, tandy, pcjr, ega, vgaonly, svga_s3, svga_et3000, svga_et4000, svga_paradise, vesa_nolfb, vesa_oldvbe.
    # captures: Directory where things like wave, midi, screenshot get captured.
    # memsize: Amount of memory DOSBox has in megabytes.
    # This value is best left at its default to avoid problems with some games,
    # though few games might require a higher value.
    # There is generally no speed advantage when raising this value.

    language=
    machine=svga_s3
    captures=capture
    memsize=32

    [render]
    # frameskip: How many frames DOSBox skips before drawing one.
    # aspect: Do aspect correction, if your output method doesn't support scaling this can slow things down!
    # scaler: Scaler used to enlarge/enhance low resolution modes. If 'forced' is appended,
    # then the scaler will be used even if the result might not be desired.
    # To fit a scaler in the resolution used at full screen may require a border or side bars,
    # to fill the screen entirely, depending on your hardware, a different scaler/fullresolution might work.
    # Possible values: none, normal2x, normal3x, advmame2x, advmame3x, advinterp2x, advinterp3x, hq2x, hq3x, 2xsai, super2xsai, supereagle, tv2x, tv3x, rgb2x, rgb3x, scan2x, scan3x.

    frameskip=0
    aspect=true
    scaler=normal2x

    [cpu]
    # core: CPU Core used in emulation. auto will switch to dynamic if available and
    # appropriate.
    # Possible values: auto, dynamic, normal, simple.
    # cputype: CPU Type used in emulation. auto is the fastest choice.
    # Possible values: auto, 386, 386_slow, 486_slow, pentium_slow, 386_prefetch.
    # cycles: Amount of instructions DOSBox tries to emulate each millisecond.
    # Setting this value too high results in sound dropouts and lags.
    # Cycles can be set in 3 ways:
    # 'auto' tries to guess what a game needs.
    # It usually works, but can fail for certain games.
    # 'fixed #number' will set a fixed amount of cycles. This is what you usually
    # need if 'auto' fails. (Example: fixed 4000).
    # 'max' will allocate as much cycles as your computer is able to
    # handle.
    # Possible values: auto, fixed, max.
    # cycleup: Amount of cycles to decrease/increase with keycombos.(CTRL-F11/CTRL-F12)
    # cycledown: Setting it lower than 100 will be a percentage.

    core=auto
    cputype=auto
    cycles=fixed 7000
    cycleup=1000
    cycledown=1000

    [mixer]
    # nosound: Enable silent mode, sound is still emulated though.
    # rate: Mixer sample rate, setting any device's rate higher than this will probably lower their sound quality.
    # Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
    # blocksize: Mixer block size, larger blocks might help sound stuttering but sound will also be more lagged.
    # Possible values: 1024, 2048, 4096, 8192, 512, 256.
    # prebuffer: How many milliseconds of data to keep on top of the blocksize.

    nosound=false
    rate=44100
    blocksize=1024
    prebuffer=25

    [midi]
    # mpu401: Type of MPU-401 to emulate.
    # Possible values: intelligent, uart, none.
    # mididevice: Device that will receive the MIDI data from MPU-401.
    # Possible values: default, win32, alsa, oss, coreaudio, coremidi, none.
    # midiconfig: Special configuration options for the device driver. This is usually the id of the device you want to use
    # (find the id with mixer/listmidi).
    # Or in the case of coreaudio, you can specify a soundfont here.
    # See the README/Manual for more details.

    mpu401=intelligent
    mididevice=default
    midiconfig=

    [sblaster]
    # sbtype: Type of Soundblaster to emulate. gb is Gameblaster.
    # Possible values: sb1, sb2, sbpro1, sbpro2, sb16, gb, none.
    # sbbase: The IO address of the soundblaster.
    # Possible values: 220, 240, 260, 280, 2a0, 2c0, 2e0, 300.
    # irq: The IRQ number of the soundblaster.
    # Possible values: 7, 5, 3, 9, 10, 11, 12.
    # dma: The DMA number of the soundblaster.
    # Possible values: 1, 5, 0, 3, 6, 7.
    # hdma: The High DMA number of the soundblaster.
    # Possible values: 1, 5, 0, 3, 6, 7.
    # sbmixer: Allow the soundblaster mixer to modify the DOSBox mixer.
    # oplmode: Type of OPL emulation. On 'auto' the mode is determined by sblaster type. All OPL modes are Adlib-compatible, except for 'cms'.
    # Possible values: auto, cms, opl2, dualopl2, opl3, none.
    # oplemu: Provider for the OPL emulation. compat might provide better quality (see oplrate as well).
    # Possible values: default, compat, fast.
    # oplrate: Sample rate of OPL music emulation. Use 49716 for highest quality (set the mixer rate accordingly).
    # Possible values: 44100, 49716, 48000, 32000, 22050, 16000, 11025, 8000.

    sbtype=sb16
    sbbase=220
    irq=5
    dma=1
    hdma=5
    sbmixer=true
    oplmode=auto
    oplemu=default
    oplrate=44100

    [gus]
    # gus: Enable the Gravis Ultrasound emulation.
    # gusrate: Sample rate of Ultrasound emulation.
    # Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
    # gusbase: The IO base address of the Gravis Ultrasound.
    # Possible values: 240, 220, 260, 280, 2a0, 2c0, 2e0, 300.
    # gusirq: The IRQ number of the Gravis Ultrasound.
    # Possible values: 5, 3, 7, 9, 10, 11, 12.
    # gusdma: The DMA channel of the Gravis Ultrasound.
    # Possible values: 3, 0, 1, 5, 6, 7.
    # ultradir: Path to Ultrasound directory. In this directory
    # there should be a MIDI directory that contains
    # the patch files for GUS playback. Patch sets used
    # with Timidity should work fine.

    gus=false
    gusrate=44100
    gusbase=240
    gusirq=5
    gusdma=3
    ultradir=C:bad:ULTRASND

    [speaker]
    # pcspeaker: Enable PC-Speaker emulation.
    # pcrate: Sample rate of the PC-Speaker sound generation.
    # Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
    # tandy: Enable Tandy Sound System emulation. For 'auto', emulation is present only if machine is set to 'tandy'.
    # Possible values: auto, on, off.
    # tandyrate: Sample rate of the Tandy 3-Voice generation.
    # Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
    # disney: Enable Disney Sound Source emulation. (Covox Voice Master and Speech Thing compatible).

    pcspeaker=true
    pcrate=44100
    tandy=auto
    tandyrate=44100
    disney=true

    [joystick]
    # joysticktype: Type of joystick to emulate: auto (default), none,
    # 2axis (supports two joysticks),
    # 4axis (supports one joystick, first joystick used),
    # 4axis_2 (supports one joystick, second joystick used),
    # fcs (Thrustmaster), ch (CH Flightstick).
    # none disables joystick emulation.
    # auto chooses emulation depending on real joystick(s).
    # (Remember to reset dosbox's mapperfile if you saved it earlier)
    # Possible values: auto, 2axis, 4axis, 4axis_2, fcs, ch, none.
    # timed: enable timed intervals for axis. Experiment with this option, if your joystick drifts (away).
    # autofire: continuously fires as long as you keep the button pressed.
    # swap34: swap the 3rd and the 4th axis. Can be useful for certain joysticks.
    # buttonwrap: enable button wrapping at the number of emulated buttons.

    joysticktype=auto
    timed=true
    autofire=false
    swap34=false
    buttonwrap=false

    [serial]
    # serial1: set type of device connected to com port.
    # Can be disabled, dummy, modem, nullmodem, directserial.
    # Additional parameters must be in the same line in the form of
    # parameter:value. Parameter for all types is irq (optional).
    # for directserial: realport (required), rxdelay (optional).
    # (realport:COM1 realport:ttyS0).
    # for modem: listenport (optional).
    # for nullmodem: server, rxdelay, txdelay, telnet, usedtr,
    # transparent, port, inhsocket (all optional).
    # Example: serial1=modem listenport:5000
    # Possible values: dummy, disabled, modem, nullmodem, directserial.
    # serial2: see serial1
    # Possible values: dummy, disabled, modem, nullmodem, directserial.
    # serial3: see serial1
    # Possible values: dummy, disabled, modem, nullmodem, directserial.
    # serial4: see serial1
    # Possible values: dummy, disabled, modem, nullmodem, directserial.

    serial1=dummy
    serial2=dummy
    serial3=disabled
    serial4=disabled

    [dos]
    # xms: Enable XMS support.
    # ems: Enable EMS support.
    # umb: Enable UMB support.
    # keyboardlayout: Language code of the keyboard layout (or none).

    xms=true
    ems=true
    umb=true
    keyboardlayout=auto
     
  12. damedog Gems: 15/31
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    Now if any of you guys knows how to get chartran to stop crashing on windows 10, i'd appreciate it. I just completed a run on SL, but don't wanna start WOTR without the chars. I used to have it down, but the last time I went through it was years ago.
     
  13. Vhailor

    Vhailor Justice is not blind, for I am her eyes Veteran

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    Did you try Dragon Age or the Witcher?
     
  14. Blades of Vanatar

    Blades of Vanatar Vanatar will rise again Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    Tried the Witcher. Wasn’t my cup of tea. Like the Netflix series though!

    I have completely forgotten about Dragon Age.... that could be my
    Next purchase. Is there any recommended mods for it?
     
  15. SlickRCBD Gems: 24/31
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    Could you take that to this thread:
    https://sorcerers.net/community/threads/dark-sun-character-transfer-on-gog.84644/
    I haven't really played around with mods, but if you liked the Neverwinter Nights series and/or Knights of the Old Republic series you'll probably like Dragon Age. The game play is very similar to those games. I'd say it is as similar to either series as they are to each other.
    That looks like it, but I'm about to replace the carpet in the computer room and paint the walls. I have to disconnect the internet and I've already put all but one computer in another room and only have minimal functionality on that computer. Just the monitor, keyboard, mouse, and Ethernet, which gets disconnected tomorrow morning.
    I won't be able to test it until later. I'm not even sure what box the Dark Sun installation media is stored in. I've got 3 boxes labeled "Original disks" (I've picked up a lot of stuff at library "Book Sales" for only $2 over the last 30 years). Big boxes, as in the boxes eggs or 6 gallons of water (2 water, 1 egg) come in.
     
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