1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Little to steal...

Discussion in 'Icewind Dale 2' started by Searcher, Jan 27, 2022.

  1. Searcher Gems: 1/31
    Latest gem: Turquoise


    Joined:
    May 15, 2020
    Messages:
    10
    Likes Received:
    0
    Gender:
    Male
    Hello
    I've played IWD1EE now and noticed that my Fighter/Thief as a Thief has had virtually no function. I mean there was little to steal. How about IWD2?
     
  2. SlickRCBD Gems: 26/31
    Latest gem: Diamond


    Resourceful Adored Veteran

    Joined:
    May 7, 2005
    Messages:
    2,401
    Media:
    34
    Likes Received:
    113
    Gender:
    Male
    I've only played the original, but the thief's main function was to open locked containers and disable traps.
    Pick pocketing was limited, but there was some loot. I usually had a bard whose job was to handle pick pocketing while my thief put his points in stealth, open locks, and disarm traps.
    Actually, I should rephrase it. The thief's primary job was to disable traps, next since I too used a fighter/thief was backstabbing, and then opening locks that couldn't be bashed. The Bard did the pick pocketing, but there wasn't much to steal. I only recall one or two really good treasures from pick pocketing, but I just save scummed to pick pocket everybody.

    In IWD2, the pick pocketing is somewhat bugged in that no matter how many points you put into it, there is always a high chance of failure with anybody that has any decent loot.
    Most everyone in Targos has something to steal, but you'll have to do some serious save scumming even if you max out pick pockets and drink a potion of perception and a potion of master thievery.
    You're better off putting no more than 5-10 points in pick pocket (by the end of the game, don't bother with more than 5 or 6 until you leave Targos in Oswald's airship) and just save scumming.
    On the other hand, there is one quest in Targos that requires pick pocketing, and the quest is one that is long-going, as it gets picked up again at the end of the Ice Temple so is worthwhile. However you can make due with 4 points in Pick Pocket to get that quest.
     
  3. Keneth Gems: 29/31
    Latest gem: Glittering Beljuril


    ★ SPS Account Holder Resourceful Adored Veteran

    Joined:
    Jul 22, 2002
    Messages:
    3,029
    Media:
    20
    Likes Received:
    205
    Gender:
    Male
    Despite their name, the primary function of a thief in D&D isn't stealing (it's why they were renamed to rogue later). :shake:
     
  4. SlickRCBD Gems: 26/31
    Latest gem: Diamond


    Resourceful Adored Veteran

    Joined:
    May 7, 2005
    Messages:
    2,401
    Media:
    34
    Likes Received:
    113
    Gender:
    Male
    The thief's job is to deal with traps first, since the cleric's "find traps" doesn't let you do anything about the ones on chests. I usually invest in find traps and open locks exclusively for the first three levels then add some stealth in IWD1. In BG1 I put everything into open locks first to open that chest in Wintherp's Inn at Candlekeep, then once it is open I put everything at the next level into disarming traps and try to get it up to 80 for Durlag's tower by putting 2/3 to 3/4 of my points into it.
    IWD2 I take a more balanced approach as you don't need that many ranks.
     
  5. Jamesworkshop Gems: 2/31
    Latest gem: Fire Agate


    Joined:
    May 21, 2018
    Messages:
    34
    Likes Received:
    7
    Gender:
    Male
    Traps are pretty forgettable for most of the game, quicker just to cast a healing spell and remove the damage.
    wizard/thief can mirror image their way past most of them.
     
  6. gibberishh Gems: 3/31
    Latest gem: Lynx Eye


    Resourceful

    Joined:
    Feb 24, 2022
    Messages:
    52
    Media:
    7
    Likes Received:
    1
  7. SlickRCBD Gems: 26/31
    Latest gem: Diamond


    Resourceful Adored Veteran

    Joined:
    May 7, 2005
    Messages:
    2,401
    Media:
    34
    Likes Received:
    113
    Gender:
    Male
    The guide mentioned there is good for the major treasures, but skips quite a few. An example is you can pickpocket some interesting loot in the healer's tent and it's not mentioned in the guide.
    On the other hand, most of those guys are hard to pickpocket, and even with an edited character using Dale Keeper 2 I still have a very high failure rate.
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.