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Zoria: Age of Shattering - Preview

Discussion in 'Game/SP News & Comments' started by RPGWatch, Feb 12, 2023.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]CCG previewed the isometric RPG Zoria: Age of Shattering:

    [​IMG]

    Zoria: Age of Shattering (PC) (Preview)

    Zoria: Age of Shattering is an isometric turn-based tactical RPG adventure game. Similar to other games in the genre, the basic premise is that you are an adventurer with a scrappy party and a grand purpose. Explore the world, meet persons of interest, take on quests, and fulfill your mission. Zoria starts by dropping you into a camp of mercenary soldiers. You and your band of soldiers are Izirians, a race particularly disliked by the local Elonians. You are told how an expedition to scope out an Elonian stronghold has gone less than optimal. One of your men was nearly fried by a magical barrier that prevents entry to every living creature except the king's garrison, and your hopes of an easy expedition are now a distant memory. Now, you must set off to figure out what's going on, so assemble your party and get to work!

    The gameplay consists of a turn-based battle system that is automatically entered when you encounter an enemy. Your party members take their positions around you based on the formation you set at the start of the game or at your tent with the party setup totem. From here on, you have complete control to move freely around the battle space and perform moves. There are ten moves for you to choose from (one of those being a standard attack), but these will require up to three things: action points, focus, and mana/energy. Each character gets a set number of action points each turn, usually two or three. You expend points by moving around or performing moves. Trying to move far away or using a special attack or strong buff can use two points instead of one, and once you've expended your points, your character's turn is over. For some moves, having action points is not enough. Some moves also require focus points, which are built up by using your character's standard attack, as well as energy or mana, which are consumable points you must recover through items or resting. You must strategically choose when to use your standard attacks to build up focus, or buffs and shields to protect your party, or last-minute heals and potions as a final stand. Some moves also have a cooldown, and using a heal or shield too soon could spell the death of your party. It is important to note that using potions and other consumables do not take action points, and you can recover health and energy/mana by resting after battles. I wish I had realized that last point sooner, so always remember: the R is your friend.

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    Last edited by a moderator: Feb 12, 2023
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