1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Why are there so few areas in bgII rather than bgI?

Discussion in 'Baldur's Gate (Classic)' started by Meldethar, Oct 17, 2001.

  1. Taluntain

    Taluntain Resident Alpha and Omega Staff Member ★ SPS Account Holder Resourceful Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

    Joined:
    Jun 11, 2000
    Messages:
    23,475
    Media:
    494
    Likes Received:
    538
    Gender:
    Male
  2. Baldak Oakfist Gems: 15/31
    Latest gem: Waterstar


    Joined:
    Sep 28, 2000
    Messages:
    711
    Likes Received:
    0
    Sorry, Crawl. I didn't mean to give you a complex. I just meant that they received a lot of feedback from others who have a similar view. They then tailored the sequel to suit the overall feelings of the majority of players. This is as it should be. They are in the business to sell games, and if most people want a more streamlined wilderness crossing, then that is what the company will give them, and did. See Crawl, you are in the majority this time, as was evidenced by how the sequel was done, and IWD too, I might add.

    Back to my point, they could have allowed the streamlined travel, with only the odd random encounter, while also allowing for the detailed crossing. I realize that this would have increased the size of the game, but it could have been done. In this way, those who wish a streamlined game can play that way, and those who wish to walk over every inch of Faerun are allowed to do that too.

    [This message has been edited by Baldak Oakfist (edited October 29, 2001).]
     
  3. Big B Gems: 27/31
    Latest gem: Emerald


    Joined:
    Feb 22, 2001
    Messages:
    2,521
    Likes Received:
    0
    [​IMG] What? Getting way-layed by slavers in Athkatla isn't good enough for you guys?
     
  4. Orkrist the Cleaver Gems: 13/31
    Latest gem: Ziose


    Joined:
    Jan 31, 2001
    Messages:
    599
    Likes Received:
    0
    [​IMG] Weighing each game, I think BG1 actually had a more powerful grip on my gaming time, at least at first. Once I got past certain points in BG2 I was equally hooked. The thing about BG1 was, if you played it first I suppose, you just had no freaking clue as to what was going on or what you were doing. You just cruised around, meeting people and finally figuring out how to get to the next chapter. I don't genrally have a whole lot of time to play these games, and BG1 took me almost a year to finish. I left no stone unturned, I suppose. Bg2 felt overly scripted at points and directed you more to the next sub-plot, but it was awesome. SOA was totally incredible I thought, too.
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.