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Traps

Discussion in 'Icewind Dale (Classic)' started by fuzzwuzzy, Sep 29, 2001.

  1. fuzzwuzzy Gems: 1/31
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    [​IMG] Every time i do a detect traps with my thief and one is found i cant move any of my players. Does anyone know why this is happening or know of a way to stop it from happening?
     
  2. Crawl Gems: 23/31
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    Well lets rule out the obvious question first, and pleaes forgive me for asking. Do you by chance have autopause enabled when you detect a trap. If so, the game will pause everytime a trap is dectected and you can't move until you unpause the game. That's the simple answer. If something else is the matter, well, sounds like a nasty bug I had the fortune of not finding. Have you downloaded the patch? IWD is a bit buggy. Also, does the game ever unfreeze after it locks up or do you have to shut down after a trap is dectected?
     
  3. fuzzwuzzy Gems: 1/31
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    [​IMG] I have the patch loaded, but i think u did solve my prob,,i never knew about the autopause upon finding a trap,,an low an behold,,i hit space bar,,an the game goes on,,thanx for ur help
     
  4. Taluntain

    Taluntain Resident Alpha and Omega Staff Member ★ SPS Account Holder Resourceful Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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    You can disable this in Game Options you know... But I prefer to have it on and hit space after I find one. Otherwise it's usually too late before I noticed the trap. ;)

    [This message has been edited by Taluntain (edited September 29, 2001).]
     
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