1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

The identity of the Nameless One

Discussion in 'Planescape: Torment (Classic)' started by jesper898, Nov 21, 2001.

  1. Cernak Gems: 12/31
    Latest gem: Moonstone

    Sep 23, 2004
    Likes Received:
    I'm only a little way into the game--and this may just be my own stuff--but it seems to me that TNO's quest is to find out who he is in a moral and ethical sense, and that his actual name, if any, is a minor issue. Naming things is important in all human cultures, for reasons of power and identity, and someone/something not having any name is slightly disturbing; but judging from Chris Avellone's quotes above, this seems to be exactly the developers' intention. There is a sense of shrouded power in having no name, and also a sense of uncertain identity, or identity still to be found, rather like Clint Eastwood's Man With No Name in the classic Sergio Leone westerns. As I said, I'm only a little way into it, but perhaps his name comes after the game is over.
  2. Arendil Gems: 6/31
    Latest gem: Jasper

    Nov 10, 2004
    Likes Received:
    I'm impressed...four years old thread...
    One thing, after reading ALL posts...

    1)TNO was killed becouse of Morte. That was IIRC first incarnation. (Morte says so)
    2)But we all know that first TNO was killed by Ravel...any comments...?

    (sorry for reviving this thread again, but I just finished PS:T for the first time)
  3. Platter

    Platter Can I buy you a tankard or two, lad? Veteran

    Oct 3, 2001
    Likes Received:
    Morte says he thinks a lie he told led to one of TNO's deaths (which is why he ended up on the Pillar), but he never says it was TNO's first death. But it's not out of the question that a lie Morte told led the first incarnation to believe Ravel could solve his problem or something like that. There's no evidence either way.

    "Yeah. I told an... exaggeration or two. It's just that one of my suggestions led to your death. One of them. Maybe others. I don't really know; those memories are gone, now."

    [ April 20, 2005, 06:57: Message edited by: Platter ]
  4. The Shaman Gems: 28/31
    Latest gem: Star Sapphire

    Oct 18, 2004
    Likes Received:
    Well, it wasn't exactly a lie though... Ravel did perform the magic, but as she says it was not perfect.
    The name itself may not be important. However, as I interpreted the story, indirectly it has a crucial role: if learned, it would establish a link to the first incarnation of TNO, and thus serve as a mark that the circle has been completed and, in a sense, that the identity that has been lost has been restored. You will see.
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.