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Sword of Convallaria - Preview @ TBL

Discussion in 'Game/SP News & Comments' started by RPGWatch, Apr 23, 2024.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]The Turn Based Lovers checked out the upcoming tactical RPG Sword of Convallaria:

    [​IMG]

    SWORD OF CONVALLARIA - A WORTHY RELATIVE OF FINAL FANTASY TACTICS? - PREVIEW

    Sword of Convallaria is a tactical RPG and mercenary company manager with a self-described NeoPixel art style. Its combat is reminiscent of games such as Final Fantasy Tactics and Fire Emblem and aims to have a multi-pathed path story with a wide roster of heroes able to be recruited and summoned on the battlefield, alongside engaging squad-based skirmishes. But how well does the Sword of Convallaria achieve this?

    So Sword of Convallaria is what's called a gacha summoner. You get units by pulling summons using in-game and, often, real-world currency and a gacha summoner; one of the big points is how the game pushes you into spending money on rolls for your units, heroes, or waifus, or whatever it is you would like to call them. Since this is just a demo build, I will not be going into the market or costs except for a bit later in the campaign portion of this preview later on.

    [...]

    Overall, I had a great time with Sword of Convallaria, and I'm interested to see where the story goes from here, as well as the alternate timelines the game advertises with its branching story paths. It seems many of the summoning mechanics are for the Fates Journey and leave the story mode Spirals of Destiny alone for the most part, meaning a decent story with engaging management mechanics in a fantastic art style for free, perhaps. It's hard to say how monetization will go at launch, but I have high hopes that Sword of Convallaria will be the next free-to-play game you try out.
     
    Last edited by a moderator: Apr 24, 2024
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