1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Starcraft 2 Battle Report 2

Discussion in 'Warcraft & Starcraft' started by Fly2tHeSkY, May 7, 2009.

  1. Fly2tHeSkY

    Fly2tHeSkY Southern Comfort Veteran

    Joined:
    Oct 18, 2005
    Messages:
    1,879
    Media:
    26
    Likes Received:
    5
    Gender:
    Male
    The new battle report for Starcraft 2 has been uploaded.

    For those who havn't seen it yet, Blizzard has been testing/balancing some of the units for highly-anticipated SC2. Basically two of the game's professional players go head-to-head using (pretty much) the beta version of the game.

    What do people think about the game/units so far??

    Personally I think the Hunter-Seeker drones are a little over-powered at the moment.. Seems they need to balance them a little. I really liked the brush feature though! It should create some interesting battle situations when the game finally comes out!
     
  2. Montresor

    Montresor Mostly Harmless Staff Member ★ SPS Account Holder

    Joined:
    Aug 11, 2005
    Messages:
    3,103
    Media:
    127
    Likes Received:
    183
    Gender:
    Male
    [​IMG] Too bad the battle reports take forever to load on their own site. But they are also up on Youtube.

    That being said, I am definitely getting this game!
     
  3. Aces Gems: 19/31
    Latest gem: Aquamarine


    Joined:
    Dec 9, 2002
    Messages:
    1,169
    Likes Received:
    0
    Wow! :kneel:

    I'm finally able to veiw these things now that I have high speed.
    :cool:
     
  4. Balle Gems: 19/31
    Latest gem: Aquamarine


    Joined:
    Aug 9, 2004
    Messages:
    1,173
    Likes Received:
    4
    in battle report 3, there was a protoss unit i can't remember the name of, but i t could set up a non penetrable forcefield, like stasis in the old game, only the forcefield does not require units, only fills one square and has a 10 second cool down. this in my book appears to be insanely overpowered as it is shown in battle report 3
     
  5. Fly2tHeSkY

    Fly2tHeSkY Southern Comfort Veteran

    Joined:
    Oct 18, 2005
    Messages:
    1,879
    Media:
    26
    Likes Received:
    5
    Gender:
    Male
    Umm, do you mean the 'Mothership'??? It creates a forcefield where projectiles get slowed to snail pace. Basically helps during a base assault. Don't worry though, I'm sure the other 2 races will have some insane units to balance it.
     
  6. Faye

    Faye Life is funny. Veteran

    Joined:
    Oct 12, 2005
    Messages:
    747
    Media:
    4
    Likes Received:
    9
    No, it wasn't a mothership. It was an early tech unit called a nullifier or disruptor that can be pumped out as early as a zealot. It was pretty unbalanced, the unit just ran into a zerg base and sealed itself and drones in using the crystals to block the units and was free to wreak havoc.
     
  7. Balle Gems: 19/31
    Latest gem: Aquamarine


    Joined:
    Aug 9, 2004
    Messages:
    1,173
    Likes Received:
    4
    i think it was nullifier yea, and the reason for the unbalance thing is exactly what you say, Faye, it seem to be as early as i dragoon in SC:BW

    like pylon->gateway->other building-> nullifier

    it also provides great defense against rushes, if you have the micro for it and a few of them, you could just cast this on your ramp until you get zeals..
     
Sorcerer's Place is an independent project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of time and money on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!