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Questions about Soloing

Discussion in 'BG2: Throne of Bhaal (Classic)' started by DarkStrider, Jun 19, 2006.

  1. Felinoid

    Felinoid Who did the what now?

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    Don't knock being suicidal until you've tried it. ;) If I know I'm going to reload, I sometimes go bat**** crazy just for the fun of it. As for the impatience, I'll usually stealth or invis. to explore while the stat-drain is wearing off, in order to save time. Sometimes stealth fails though, and... :xx: I don't think anyone would walk around with a drained INT of 1 or something, but if it wasn't that bad, it depends on how skilled and lucky you are to survive another encounter.
     
  2. Aldeth the Foppish Idiot

    Aldeth the Foppish Idiot Armed with My Mallet O' Thinking Veteran

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    Actually, it's funny that you mentioned about "how drained you are". One of the reasons in BG1 that I always like my main character to start with an intelligence of 10 is because of the 5 point drain. You can raise it to 11 using the tome, meaning you can't be insta-killed with fewer than 3 hits from MF. I feel that MF are the most annoying creatures in the game that occur with any frequency. I don't mind UH, as they typically only attempt one confuse attack before entering melee combat, and with decent saves, you're usually OK. Similarly with vampires, as NPP is something that one or two people should have in every party all the time, and there's no reason you can't spend a slot or two from a cleric's 4th level spells if you want more people protected. (Although I still find the fight with the vampires upon re-entering the graveyard district in Chapter 6 extremely frustrating - it appears the AI specifically targets your characters without NPP, not to mention they do they cheesy tactic of reversing your party's orientation at the start of the fight, with your characters that are usually in the back, now in the "front".
     
  3. Klorox

    Klorox Baruk Khazad! Khazad ai-mênu! Veteran

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    Soloing a Cavaleir might be fun too.

    They can fight, turn undead, have some good immunities, and can dispel magic later on!
     
  4. Caradhras

    Caradhras I may be bad... but I feel gooood! Veteran

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    Plus it makes sense, a Cavalier being a typical knight he/she would be justified in fighting evil on his own without threatening the lives of some party members.
    A real Pally would find it difficult to get along with chaotic or neutral party members (not to mention neutral or evil npcs) anyway so it's a very good solo idea.
     
  5. T2Bruno

    T2Bruno The only source of knowledge is experience Distinguished Member ★ SPS Account Holder Adored Veteran New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    I'm doing my first solo as a CG female gnome cleric/thief -- it's been quite fun, but is getting a little boring. 'Use Any Item' shifted her strength from thieving to divine spellcaster (robe of vecna plus the amulet of power for -5 to spell casting speed). I've done:

    Circus
    Copper Coronet
    Bridge District Murders
    Unseeing Eye
    Mae'Var
    Cleric Stronghold
    D'Arness Keep
    Trademeet/Druid Grove
    Planar Prison
    Umar Hills/Ruins
    Windspear Hills/Firkraag
    plus assorted smaller quests and I've finished the chapter three stuff (just haven't gotten on the boat).

    Nova is now a 16/18 C/T.

    I've found only two places where an NPC appears to be required:

    Druid's Grove -- a druid must challenge Faldorn. By the way, the shapeshifting rebalancing mod isn't (as in it should be the shapeshifting unbalancing mod). The GWW Cernd with the mod could solo.

    Planar Sphere (I'm there now) -- a good character needs Valygar.

    I'm planning to take Yoshimo to spellhold (like I need the xp...).

    Examples of boring:

    Use Any Item: Robe of Vecna, all wands, mage scrolls (I haven't used my contingency scroll yet), ....

    Thaxll'ssyllia -- set snares (X4) and a spike trap, then cast implosion. The shadow dragon didn't even have time to scream.

    Firkraag -- set one snare, buff with THAC0 modifiers, cast harm. Boom.

    Undead are not an issue. Everything below ~12,000 xp explodes upon turning. The two liches in the temple ruins were no challenge. A C/T has such great saving throws nothing affected her during the timestops. Now that I have the MoD, liches will even be easier.

    The only things really difficult to kill were the adamantine golems -- but then you just stand back and fire the sling of everard at them for ... a ... very ... long ... time.
     
  6. Aldeth the Foppish Idiot

    Aldeth the Foppish Idiot Armed with My Mallet O' Thinking Veteran

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    I thought I was the only one who wimped out on the adamantine golems. Attack with Sling of Everard - I think the magic bow in Trademeet works too - go out for a smoke. Come back a few minutes later, hopefully it's almost dead.
     
  7. gatsbygoon Gems: 5/31
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    Hope you don't try that with tactics.
     
  8. thetruth Gems: 11/31
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    He could do it with the Shield of Reflection ;)
     
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