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Post for random babbling, possibly with some sense, #2

Discussion in 'Whatnots' started by Taluntain, Jan 25, 2002.

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  1. Alienboy Gems: 7/31
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    [​IMG] Hey Im back from various adventures. Hail as big as bricks smash into my fiboglass holiday house($20,000 worth of damage)! On one heck of a houseboat for a week. Matt the Alienboy finds true love. Are some of the huge headlines today.

    Anyone miss me...hope not if so go see a shrink.


    .
    p.s Tal, if I have any awards please don't heasitate to tell me. I meant bad awards.



    [This message has been edited by Alienboy (edited January 26, 2002).]
     
  2. Taluntain

    Taluntain Resident Alpha and Omega Staff Member ★ SPS Account Holder Resourceful Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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    You don't want any of the awards I hand out. Trust me on that. :D
     
  3. Azardu Gems: 9/31
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    What makes a man holy?
     
  4. Alienboy Gems: 7/31
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  5. Silverblade Guest

    Ho.ly ['houli] adj. (-ier, -iest).
    1. of God ; associated with God
    or religion : the Holy Bible ;
    the Holy Land,
    where Jesus
    lived ; Holy Week, before Easter.
    2. devoted to religion : a ~ man ;
    living a ~ life.
    ho.li.ness n.
    1. being ~ or sacred. 2. His
    (Your) Holiness,
    title used of
    (to) the Pope.

    So, Azardu, to answer your question: I don't know. Probably has something to do with god.



    [This message has been edited by Silverblade (edited January 26, 2002).]
     
  6. Gormenghast Gems: 10/31
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    I'm back!

    Muahahahahah
     
  7. The Grim Ripper Gems: 6/31
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    [​IMG] I would like to take the opportunity to Apologize about my spelling on the boards recently. I appear to be making more mistakes but typing faster due to 'The typing of the dead' (touch-typing tutor, I suggest you get it if you need to brush up on typing skills, I can now touch-type at 12-14 words per minute thanks to that game)
    Peace to all!
    TGR out.
     
  8. DragonRider SkyWard Gems: 16/31
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    The Grim Ripper, I was just about to do the same thing! Wow thats weird. I too would like to apologize for all my many many spelling mistakes and the many more to come!
     
  9. Taluntain

    Taluntain Resident Alpha and Omega Staff Member ★ SPS Account Holder Resourceful Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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    You two don't nearly qualify for apologizing. There are many people here with typing "skills" wanting to make me cry, but I don't see you two being among them.
     
  10. AMaster Gems: 26/31
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    1. Friendly fire - isn't.
    2. Recoilless rifles - aren't.
    3. Suppressive fires - won't.
    4. You are not Superman; Marines and fighter pilots take note.
    5. A sucking chest wound is Nature's way of telling you to slow down.
    6. If it's stupid but it works, it isn't stupid.
    7. Try to look unimportant; the enemy may be low on ammo and not want
    to waste a bullet on you.
    8. If at first you don't succeed, call in an airstrike.
    9. If you are forward of your position, your artillery will fall short.
    10. Never share a foxhole with anyone braver than yourself.
    11. Never go to bed with anyone crazier than yourself.
    12. Never forget that your weapon was made by the lowest bidder.
    13. If your attack is going really well, it's an ambush.
    14. The enemy diversion you're ignoring is their main attack.
    15. The enemy invariably attacks on two occasions:
    -- when they're ready.
    -- when you're not.
    16. No OPLAN ever survives initial contact.
    17. There is no such thing as a perfect plan.
    18. Five second fuses always burn three seconds.
    19. There is no such thing as an atheist in a foxhole.
    20. A retreating enemy is probably just falling back and regrouping.
    21. The important things are always simple; the simple are always hard.
    22. The easy way is always mined.
    23. Teamwork is essential; it gives the enemy other people to shoot at.
    24. Don't look conspicuous; it draws fire.
    For this reason, it is not at all uncommon for aircraft carriers to be
    known as 'bomb magnets.'
    25. Never draw fire; it irritates everyone around you.
    26. If you are short of everything but the enemy, you are in the combat zone.
    27. When you have secured the area, make sure the enemy knows it too.
    28. Incoming fire has the right of way.
    29. No combat ready unit has ever passed inspection.
    30. No inspection ready unit has ever passed combat.
    31. If the enemy is within range, so are you.
    32. The only thing more accurate than incoming enemy fire is incoming
    friendly fire.
    33. Things which must be shipped together as a set, aren't.
    34. Things that must work together, can't be carried to the field that way.
    35. Radios will fail as soon as you need fire support.
    (Corollary: Radar tends to fail at night and in bad weather, and especially
    during both.)
    36. Anything you do can get you killed, including nothing.
    37. Make it too tough for the enemy to get in, you won't be able to get out.
    38. Tracers work both ways.
    39. If you take more than your fair share of objectives, you will get
    more than your fair share of objectives to take.
    40. When both sides are convinced they're about to lose, they're both right.
    41. Professional soldiers are predictable; the world is full of dangerous
    amateurs.
    43. Military Intelligence is a contradiction.
    44. Fortify your front; you'll get your rear shot up.
    46. Weather ain't neutral.
    47. If you can't remember, the Claymore is pointed towards you.
    48. Air defense motto: shoot 'em down; sort 'em out on the ground.
    49. Flies high, it dies; low and slow, it'll go.
    50. The Cavalry doesn't always come to the rescue.
    51. Napalm is an area support weapon.
    52. Mines are equal opportunity weapons.
    53. B-52s are the ultimate close support weapon.
    54. Sniper's motto: reach out and touch someone.
    55. Killing for peace is like screwing for virginity.
    56. The one item you need is always in short supply.
    57. Interchangeable parts aren't.
    58. It's not the one with your name on it; it's the one addressed "to whom it
    may concern" you've got to think about.
    59. When in doubt, empty your magazine.
    60. The side with the simplest uniforms wins.
    61. Combat will occur on the ground between two adjoining maps.
    62. If the Platoon Sergeant can see you, so can the enemy.
    63. Never stand when you can sit, never sit when you can lie down, never stay
    awake when you can sleep.
    64. The most dangerous thing in the world is a Second Lieutenant with a map
    and a compass.
    65. Exceptions prove the rule, and destroy the battle plan.
    66. Everything always works in your HQ, everything always fails in
    the Colonel's HQ.
    67. The enemy never watches until you make a mistake.
    68. One enemy soldier is never enough, but two is entirely too many.
    69. A clean (and dry) set of BDU's is a magnet for mud and rain.
    70. The worse the weather, the more you are required to be out in it.
    71. Whenever you have plenty of ammo, you never miss. Whenever you are low on
    ammo, you can't hit the broad side of a barn.
    71. The more a weapon costs, the farther you will have to send it away to
    be repaired.
    72. The complexity of a weapon is inversely proportional to the IQ of
    the weapon's operator.
    73. Field experience is something you don't get until just after you need it.
    74. No matter which way you have to march, its always uphill.
    75. If enough data is collected, a board of inquiry can prove anything.
    76. For every action, there is an equal and opposite criticism. (In boot camp)
    77. Airstrikes always overshoot the target, artillery always falls short.
    78. When reviewing the radio frequencies that you just wrote down, the most
    important ones are always illegible.
    79. Those who hesitate under fire usually do not end up KIA or WIA.
    80. The tough part about being an officer is that the troops don't
    know what they want, but they know for certain what they don't want.
    81. To steal information from a person is called plagiarism. To steal
    information from the enemy is called gathering intelligence.
    82. The weapon that usually jams when you need it the most is the M60.
    83. The perfect officer for the job will transfer in the day after that
    billet is filled by someone else.
    84. When you have plenty supplies & ammo, the enemy takes 2 weeks to attack.
    When you are low on supplies & ammo the enemy decides to attack that night.
    85. The newest and least experienced soldier will usually win the
    Medal of Honor.
    86. A Purple Heart just proves that were you smart enough to think of a plan,
    stupid enough to try it, and lucky enough to survive.
    87. Murphy was a grunt.
    88. Beer Math --> 2 beers times 37 men equals 49 cases.
    89. Body count Math --> 3 guerrillas plus 1 probable plus 2 pigs
    equals 37 enemies killed in action.
    90. The bursting radius of a hand grenade is always one foot greater
    than your jumping range.
    91. All-weather close air support doesn't work in bad weather.
    92. The combat worth of a unit is inversely proportional to the smartness of
    its outfit and appearance.
    93. The crucial round is a dud.
    94. Every command which can be misunderstood, will be.
    95. There is no such place as a convenient foxhole.
    96. Don't ever be the first, don't ever be the last and don't ever
    volunteer to do anything.
    97. If your positions are firmly set and you are prepared to take the
    enemy assault on, he will bypass you.
    98. If your ambush is properly set, the enemy won't walk into it.
    99. If your flank march is going well, the enemy expects you to
    outflank him.
    100. Density of fire increases proportionally to the curiousness of
    the target.
    101. Odd objects attract fire - never lurk behind one.
    102. The more stupid the leader is, the more important missions he is
    ordered to carry out.
    103. The self-importance of a superior is inversely proportional to
    his position in the hierarchy (as is his deviousness and mischievousness).
    104. There is always a way, and it usually doesn't work.
    105. Success occurs when no one is looking, failure occurs when the General
    is watching.
    106. The enemy never monitors your radio frequency until you broadcast on an
    unsecured channel.
    107. Whenever you drop your equipment in a fire-fight, your ammo and grenades
    always fall the farthest away, and your canteen always lands at your feet.
    108. As soon as you are served hot chow in the field, it rains.
    109. Never tell the Platoon Sergeant you have nothing to do.
    110. The seriousness of a wound (in a fire-fight) is inversely proportional
    to the distance to any form of cover.
    111. Walking point (first man) = sniper bait.
    112. Your bivouac for the night is the spot where you got tired of marching
    that day.
    113. If only one solution can be found for a field problem, then it is usually
    a stupid solution.
    114. All or any of the above combined.
     
  11. Now that was the most boring post ever. Any way im going to see LotR today.(we live in Estonia)
     
  12. total Guest

    Were that murphy's laws or what?

    ok im not genuine english but i don't get it:

    1. Friendly fire - isn't.
    2. Recoilless rifles - aren't.
    3. Suppressive fires - won't.

    Others are good.
     
  13. The Grim Ripper Gems: 6/31
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    Long post. Long post bad :nono:. long post make TGR sleepy :coffee:. Long post make TGR spout inchoernt nonsense, complain and go insane :rolling::spin::roll:. TGR happy :).
     
  14. Extremist Gems: 31/31
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    Not true. Deus Ex worked fine with my TNT 2 (32Mb) - of course I haven't enabled superdooper graphics.
     
  15. jesper898 Guest

    lol i really liked that LOOONG post:D

    Friendly fire isnt friendly
    Recoilless rifles arent recoilless
    suppressive fire wont suppress the fire

    [This message has been edited by jesper898 (edited January 27, 2002).]
     
  16. Damona Silvercloud Gems: 10/31
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    [​IMG] AMaster, are you by chance in the military?

    Oh yeah, and while I'm on the topic of spamming questions, Headbanger, did you ever get to the Symphony X and Savatage show? If so, how was it?
     
  17. Sniper Gems: 28/31
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    Don't you ever find it a right f*** when the girl (or boy depending on sex and sexuality) you like has a lad in their life? Even if you had just spent a night with another girl? Hell i'm single and would like to enjoy that prospect but i've now decided i want a relationship again. I much prefer the ... hell i don't know how to put it ... i much prefer the 'feeling' of a relationship.
     
  18. Ironbeard Gems: 20/31
    Latest gem: Garnet


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    Tell me about it. I once nursed a crush on a girl in school for about three years, but never dared make a move because she had a boyfriend and showed no sign of splitting up with him. When they split up, the first I knew of it was when I saw her with a new boyfriend. Am I sad, or what?

    [This message has been edited by Ironbeard (edited January 28, 2002).]
     
  19. DragonRider SkyWard Gems: 16/31
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    LMAO! AMaster, I dont know were you head these of if you made them all up but:lol::lol::lol:

    These are my favorites,
    44. Fortify your front; you'll get your rear shot up.
    64. The most dangerous thing in the world is a Second Lieutenant with a map
    and a compass.
    72. The complexity of a weapon is inversely proportional to the IQ of
    the weapon's operator.
    86. A Purple Heart just proves that were you smart enough to think of a plan,
    stupid enough to try it, and lucky enough to survive.
    90. The bursting radius of a hand grenade is always one foot greater
    than your jumping range.

    :lol::lol: Can't...stop...laughing!:lol:
     
  20. Thorin Gems: 9/31
    Latest gem: Iol


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    I personaly like number 12 the best
    12. Never forget that your weapon was made by the lowest bidder.
    cant stop laughing over that. Ahh the benifit of a econimic driven country.
    On another note If you feel down and out because the person you want to go out with is with somebody, listens to Sloans new song "The other Man". This song is about a man that will not accept that the person he loves is going out with somebody else.

    Ohhh and sloan is a rock band, but the song is not hard.
     
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