1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Patch 1.9 - analysis

Discussion in 'The Elder Scrolls 5: Skyrim' started by Sir Rechet, Mar 31, 2013.

  1. Sir Rechet

    Sir Rechet I speak maths and logic, not stupid Veteran

    Joined:
    Nov 9, 2003
    Messages:
    1,357
    Likes Received:
    68
    [​IMG] At first I was really sceptical about the changes in patch 1.9, especially the thing about Legendary skills. What's the point of resetting skills only to be able to train them back up, leading into an infinitely long level grind of all things? :confused:

    Upon further thought, it's a rather nice (partial) remedy on the rampant economy system imploding upon itself as soon as you've secured the means to train at every level... and buy half of Tamriel as a side effect. More specifically, hauling loot loses its purpose, crafting skills fall into serious disuse and gathering crafting materials yourself was never really encouraged either, as it was plain easier to just buy them.

    By being able to reset your crafting skills, the incentive to haul literal metric tons of loot never really vanishes. Once you've reached 100 in all three crafting skills once, you're really set for the rest of the game in terms of gear, and should you anticipate career path changes down the road, just craft some spare sets for later use. As money is no longer an issue, loot - both found and storebought - rather becomes the means of literally leveling up your character. Sure, it might require a cartwheel's load of mats to grind a crafting skill from 15 to 100 in one go, but if your loot intake is better expressed in terms of truckloads, why not? On the other hand, resetting your primary dps skill just for the sake of leveling it up again.. Well, I guess that could be classified under "Challenges". :D

    Legendary difficulty level, then? Well, Master difficulty really was an inadequate challenge once you started pushing the limits of the crafting system, together with some inevitable improvement on your (as in 'the real life you') gaming skills. In my humble opinion, opting out of crafting yourself to maintain some resemblance of play balance all the way to the lower difficulty settings is putting your self-discipline and game enjoyment on a collision course. Unless, of course, you're good at looking past the maths and go with your RP instincts. Kudos to you if you can, but at least I can't.
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.