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NWN Adventure Creation Guide: Part VII

Discussion in 'Game/SP News & Comments' started by NewsPro, Dec 3, 2001.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears

    May 19, 2015
    Likes Received:
    (Originally posted by Mollusken)

    If you want to make your own module for Neverwinter Nights, GameSpy can help you making those plans.

    We live in a world of words. We talk, ask questions, exchange ideas, tell stories. This world of words is the domain of the Conversation Editor and it allows you to define what your characters will say to your heroes and to each other. Some will impart knowledge, others will make requests, others still will threaten and cajole. Regardless, all can be compared to a simple tree. Your character's initial greeting forms the trunk, while your hero's possible choices form the branches. Like the trees of our own world, some of these conversations will grow straight and tall. Others will sprawl out, reaching for the four winds. Some will be short, mere saplings in the soil while other will form ancient oaks worthy of a dryad's love. Some trees will be stranger yet, doubling back upon themselves in graceful arcs, carefully trimmed statues of leaf and bark.

    Read part 7 of their Adventure Creation guide here.
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