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Neverwinter Nights Forum Update

Discussion in 'Game/SP News & Comments' started by NewsPro, Oct 31, 2001.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears


    Joined:
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    (Originally posted by Azirath)

    Derek French, Assistant Producer:

    Game running on Rage 128 Mobility 8MB RAM:
    It MAY run, but the low video RAM will really hurt you for texture memory. I would expect there to be a lot of downsampling and texture thrashing with an 8 meg video card on any current video game.

    Matrox G400 MAX 32MB RAM: I remember that Matrox released some very good drivers about 3 or 4 months ago. I know it cleaned up a bunch of OpenGL issues for their card. My current SWAG is that the G400 would be considered in the same league as the TNT2 and Voodoo 3. This is of course subject to compatibility testing at the end of the project.


    Trent Oster, Producer:

    Familiars:
    We have a number of different familiars in NWN and the major differences between them will be hit points, speed and stealth abilities.

    I'm kinda fond of the bat. Possess the little bugger and boogey around the dungeon.

    NWN Book: The Wizards fellows did a number of short stories for the book. It is in a sense a complilation of tales from before the game, with some events touching the happenings in the gameworld.

    Factions: Every party is its own faction. So, if you haven't formed a party with anyone you are your own faction. What you do in the game will have no effect on other player's faction standings.


    Don Moar, Lead Programmer, Tools:

    Encounters:
    The encounter system will do its best to ensure that the orcs do not appear in the line of sight of any PC. You will also have to the option of specifying spawn points when you create the encounter in the NWToolset. So, for example, you can position the encounter just outside the door to a room but put the encounter's spawn point inside the room, behind the door and out of sight of any PC.
     
    Last edited by a moderator: Jan 4, 2018
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