1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Neverwinter Nights: EE - Stable Patch 81.8193.15

Discussion in 'Game/SP News & Comments' started by RPGWatch, Sep 17, 2020.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

    Joined:
    Jul 28, 2010
    Messages:
    30,436
    Likes Received:
    30
    [​IMG]The new patch for Neverwinter Nights: Enhanced Edition:

    [​IMG]

    Stable Patch 81.8193.15

    Greetings, friends!
    Today we release Patch 8193.15 for Neverwinter Nights: Enhanced Edition!

    This update is big - the biggest the game has seen since its original release in 2018. We're introducing a new lighting engine to enhance the graphics, dozens of toolset updates, plus plenty more features and fixes. Read on for all the details!

    As always, this patch is network-compatible within the current major version (8193), including the old stable release .13; so you can play on servers with it that have not yet upgraded (though the majority of the new features will not work). To get the full experience, you will have to update both server and clients to this release. Singleplayer modules made with this new patch 1.81 cannot be played on older versions, however.

    New Lighting EngineThis patch includes a new enhanced lighting engine, that is governed by the same principles as you would see in other modern games that aim for realistic lighting. The aim is both to allow much higher quality future content, but also to enhance the visual quality of existing content.

    These are the main elements of this new lighting engine:
    • Physically based rendering (PBR), with emulation of specular reflection, surface "roughness", Fresnel-effects and gamma correction. All in all, this gives a more realistic and "natural" look.
    • Tone mapping that prevents color distortion of bright lights and enables overbright.
    • Per-pixel lighting rather than per-vertex of the old setup, yielding much more precise light illumination levels relative to distance.
    • Full dynamic lighting, supporting up to 32 dynamic lights (previously NWN effectively only supported 6).
    [...]
     
    Last edited by a moderator: Sep 17, 2020
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.