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Naracillicus

Discussion in 'Baldur's Gate: Enhanced Edition' started by Sorvo, Jul 16, 2016.

  1. Sorvo

    Sorvo Where's the nearest pub? Distinguished Member ★ SPS Account Holder Veteran

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    How do I kill his mustard jellies and how do you get to the (hidden) viseable room in the cave afterwards?
     
  2. Taluntain

    Taluntain Resident Alpha and Omega Staff Member ★ SPS Account Holder Resourceful Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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    Fire or acid damage. And slashing. See here, there are probably other threads about them too if you search.
     
  3. Sorvo

    Sorvo Where's the nearest pub? Distinguished Member ★ SPS Account Holder Veteran

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    Read that thread before I posted this, just looking for new ideas. Mostly looking for the entrance to that room!
     
  4. xosmi Gems: 20/31
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    Which room though ? naracillius is standing out in the open in the overworld - the only room i can imagine you would be talking about are the 3 'tombs' that are scattered throughout the area, which all lead to the same area.
    the entrances are listed here : http://www.forgottenwars.com/bg1/ar5000.htm as 'revenant tomb' 'ghoul tomb' and 'ghast tomb'
     
  5. Keneth Gems: 28/31
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    He might be talking about the hole that is the one-way exit from Nashkel mines.
     
  6. xosmi Gems: 20/31
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    Ahh right - i could've sworn that you get a tooltip text about how the entrance is unusable if you click it until you've actually gone through the nashkel mines though ?
     
    Last edited: Jul 16, 2016
  7. Sorvo

    Sorvo Where's the nearest pub? Distinguished Member ★ SPS Account Holder Veteran

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    ok, now I see. I totally missed the ghoul tomb. Once I went in there I seen the room again only from the other side meaning that is the revenant room that I was in first! thank you for clearing this up xosmi :) (and yes there is text telling you you can't go back in the cave which I never ment, kenneth)
     
  8. Taluntain

    Taluntain Resident Alpha and Omega Staff Member ★ SPS Account Holder Resourceful Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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    IIRC all those small caves share the same larger interior map, so if you walk into one you can see partial outlines of the others as well; I assume that's what Sorvo meant.
     
  9. xosmi Gems: 20/31
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    I assume this is because we can run the game in higher resolutions now, allowing for it to shopw on the screen all at once, something the original game never accounted for.
     
  10. Taluntain

    Taluntain Resident Alpha and Omega Staff Member ★ SPS Account Holder Resourceful Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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    I think it was the same in the original version too actually, those cave maps are tiny.
     
  11. Sorvo

    Sorvo Where's the nearest pub? Distinguished Member ★ SPS Account Holder Veteran

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    When your in the revenant room you can't see the other 2. this is what messed me up!
     
  12. henkie

    henkie Hammertime Resourceful Adored Veteran New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!)

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    Mustard jellies? I suppose fire and acid works, but only if you get it from weapons as additional damage, because they have 100% magic resistance. Crushing and slashing works, piercing doesn't. Strangely, missile damage does work (which is (almost?) always piercing damage).

    They have:
    • 50% cold resistance (magic cold as well, though I'm not sure what the difference is),
    • 100% electricity resistance,
    • 60% crushing resistance,
    • 100% piercing resistance,
    • 30% slashing resistance,
    • 85% missile resistance,
    • 100% magic resistance,
    So fire and acid is effective, slashing should be more effective than crushing, but expect to do only 2-3 damage per hit anyway.
     
  13. Keneth Gems: 28/31
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    It's a completely different damage type as far as the game is concerned.
     
  14. henkie

    henkie Hammertime Resourceful Adored Veteran New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!)

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    What gives one and what gives the other type of damage then? Is magic cold only from spells?
     
  15. Keneth Gems: 28/31
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    As far as I know, nothing. Magic cold and magic fire were both bugged (and possibly still are) in that they crashed the game if you killed anything with them (probably not linked to proper death animations as normal fire and cold are). In PnP, magic or supernatural elemental damage is capable of bypassing normal energy resistance, so i guess that was the idea, but it was never fully realized. In a few rare cases, I think the damage is simply substituted with pure magic damage. The values still exist within the engine though.
     
  16. xosmi Gems: 20/31
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    Wands work fine though, i've used a wand of fireballs to kill mustard jellies in the past..
     
  17. henkie

    henkie Hammertime Resourceful Adored Veteran New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!)

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    That's odd, but then, the game is full of oddities like that. I'm not sure anymore, but do you need +1 weapons to be able to hit mustard jellies?
     
  18. xosmi Gems: 20/31
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    `
    By the time i start encountering mustard jellies i'm usually already equipped with +1 and better weapons, but i'm fairly confident that (non-piercing)mundane weapons should work just as well.
     
  19. dcc74 Gems: 2/31
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    I've always used magical weapons, such as a +1 or better quarterstaff or sword, to kill those jellies. Having antidotes or spells for curing poison can be a lifesaver in this battle, too.
     
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