1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

My New Party (Suggestions Welcomed)

Discussion in 'Icewind Dale 2' started by Vassago, Aug 9, 2004.

  1. Vassago Gems: 5/31
    Latest gem: Andar


    Joined:
    Aug 4, 2004
    Messages:
    140
    Likes Received:
    0
    Davamros Fletcher -- main tank
    Male Shield Dwarf Fighter 4/Paladin of Helm X (no ECL penalty)
    Lawfully Good
    18 14 12 6 10 16
    Long Swords(slashing) & Flails(bludgeoning)
    Skills: Concentration
    Feats: Weapon Specialize in Long Swords & Maces, Dirty Fighting, Heroic Inspiration, Blind Fight, Fiendslayer
    Racial Benefits:
    Stonecunning: +2 racial bonus on Search checks to notice unusual stonework, such as sliding walls, secret doors, stonework traps and new construction.
    +2 racial bonus to saving throws against poison.
    +2 racial bonus to saving throws against spells and spell-like effects.
    +4 dodge bonus against giants.
    +1 racial bonus to attack rolls against orcs, goblins, hobgoblins, and bugbears.
    Darkvision.

    Krisaga Tarmikos -- assassin
    Female Tiefling Fighter 4/Rogue X (ECL +1 penalty)
    Lawful Evil
    14 20 14 14 10 6
    Small Blades(piercing), Hammer(bludgeoning)
    Skills: Hide, Pick Pocket, Search, Disarm Device
    Feats: Ambidexterity, Two-Weapon Fighting, Weapon Finesse, Weapon Specialize in Small Blades & Flails, Dirty Fighting
    Racial Benefits:
    Cold, fire and electrical resistance: 5 points.
    +2 to Bluff and Hide checks.
    Blindness 1/day.
    Darkvision.

    Brenys Gellantara -- healer/tank
    Female Deep Gnome Cleric Stormlord of Talos X (ECL +3)
    Chaotic Evil
    16 14 10 6 20 8
    Maces(bludgeoning), Bows (piercing)
    Skills: Spellcraft(10), Concentration
    Feats: Discipline, Spell Focus: Evocation, Necromancy & Enchantment, Spell Penetration
    Racial Benefits:
    Spell resistance of 11 + character level.
    +4 dodge bonus against all creatures.
    Mirror Image 1/day.
    Invisibility 1/day.
    Blur 1/day.
    Nondetection. Deep gnomes are difficult to detect by divination spells and by scrying items such as crystal balls.
    +2 racial bonus to all saving throws.
    +1 racial bonus to attack rolls against kobolds, goblins, hobgoblins and bugbears.
    Stonecunning: +2 racial bonus on Search checks to notice unusual stonework, such as sliding walls, secret doors, stonework traps and new construction.
    +2 racial bonus on Hide checks, which improves to +4 in darkened areas underground.
    Darkvision.

    Walorin Gladomain -- blaster/talker
    Male Drow Elf Rogue 2/Wizard X (ECL +2)
    True Neutral
    8 16 10 20 6 20
    Crossbows(piercing), Quarterstaff(bludgeoning)
    Skills: Spellcraft(10), Alchemy, Concentration, Knowledge, Diplomacy, Bluff, Intimidate
    Feats: Armored Arcana (one level), Discipline, Expertise, Spell Penetration, Spell Focus: Evocation & Necromancy
    Racial Benefits:
    +2 racial bonus to saves against Enchantment magic.
    +2 racial bonus on Will saves against spells and spell-like abilities.
    +2 to Search checks.
    Spell resistance of 11+ character level.
    Immunity to Sleep magic.
    Proficient with large swords and bows (but not crossbows).
    Faerie Fire 3/day.
    Darkvision.

    That's what I'm going with. This gives me a diverse group, which is what I typically like to play. I'm working on writing up their bios and how they met before jumping on the ship to Targos. I'm hoping to do some level squatting to intensify parts of the journey, but will have to watch the mutliclass levels. The only change that I'm considering now is whether to drop bows from Brenys (the cleric) and pick up another melee weapon for her. I think I've got the main weapons pretty much covered (long swords, small blades & maces) and the back-ups cover the other damage types, so hopefully doing damage won't be a problem.
     
  2. Shrikant

    Shrikant Swords! Not words! Veteran

    Joined:
    Apr 23, 2003
    Messages:
    2,620
    Likes Received:
    3
    Gender:
    Male
    Man you really have worked at this. Should get you through the game easily too.

    Since you wont be spending any Feats on weapons for Brenys that is a decision you can take on a case-by-case basis.

    Good Luck!
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.