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Monks and robes, what was the mod again?

Discussion in 'BG2: Throne of Bhaal (Classic)' started by SlickRCBD, May 30, 2016.

  1. SlickRCBD Gems: 23/31
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    I'm trying to remember, did somebody publish a mod to let monks use the Adventurer's, Traveler's, and Knives' robes, or was that a simple mod I did myself with the editors?

    I know I made a few minor tweaks to the game with IEEP and NearInfinity, but I can't recall if that was one of them.

    I'm thinking I should make a list and offer to share here if others are interested.
    Such as the mod I made that gave Jan Janson's "Adventureware" the same ac bonuses as standard leather armor.
     
  2. Keneth Gems: 28/31
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    I make dozens of little changes like that every time I get into an IE game. I used to package them and share them with people, but it's been a while since I've done that.
     
  3. Taluntain

    Taluntain Resident Alpha and Omega Staff Member ★ SPS Account Holder Resourceful Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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  4. SlickRCBD Gems: 23/31
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    Taluntain, if that is a hint, maybe I should FINALLY get around to learning WeiDU and make my own tweak pack along the lines of dTweaks or ease-ofuse. All of them are really too small and too minor to be worth their own download.

    I've done quite a few little things like that that I did not think was worth sharing. The problem is that I've done so many over the last decade that I can't recall what they are. I'd have to audit the game and its files to figure it out.

    I know I did one that gave the paladin a permanent protection from evil effect, but I could not figure out how to make it a permanent "protection from evil 10' radius" using the Gold Box games as inspiration for it.
    Another changed Mazzy's weapon to one worthy of being a gift from a god[dess] by making it a +5 weapon.

    Those are just some examples off the top of my head. I know I've made a score of others.
     
  5. Keneth Gems: 28/31
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    There's no such thing as an aura in IE, so the only way to do it is to have a pulsing effect. It'd be fairly simple to make a spell that lasts a round and reapplies itself every round, emulating how an aura would work. That said, I've never liked this method of doing things. It feels kinda dirty and it's prone to failure under various circumstances.
     
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