1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Might & Magic X - Development Interview

Discussion in 'Game/SP News & Comments' started by RPGWatch, Oct 19, 2013.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

    Joined:
    Jul 28, 2010
    Messages:
    23,488
    Likes Received:
    26
    [​IMG]Might & Magic X has a new post on its developer blog with a short interview with the game's Director about the game's patches, and gives a look behind the scenes.

    Stephan, at what stage is the development of MMX right now?

    We just released the first official patch. The good news is that with this deployment we finally did one full production cycle: "Develop -> Release Early Access -> Unofficial Patch -> Official Patch". The bad news is that it was more work and tension than expected.

    We applied the full delivery process including a lot of approvals from different Ubisoft teams: quality assurance, compatibility testing, Uplay, installer, epilepsy tests, et cetera. As a result we had various warnings for the patch and it was more work than expected to fix the issues (and waive some of the minor ones).

    Anyways, the patch is out now, and from the development point of view it's actually a good learning for future patches and the full release.

    So how is work going, are we making progress?

    The overall development is making progress, but we can feel the time pressure. Especially on the content creation side. Level designers built a lot of new levels and are really working hard to meet quality and time expectations. Even though we now have all of the main story levels (at least as raw levels) it's challenging to put the pieces together. Basically, the last 20% to finalize a level (lighting, decoration, optimization, sound and ambient effects, connecting quests, NPCs, dialogues and another gazillion of annoying small tasks) take more than 20% of the overall time. At least that's how it feels... ;)

    That sounds like a lot of work. How's the team doing?

    Within the team we are currently doing some shifting on the staffing to meet all deadlines. We will add a sound designer to help with sound and ambient effects within the levels, we have added a new team member (Marta) to support our Team Lead Thomas and we are trying to come up with good ideas how to ease the work for the content creation team.

    What's next?

    The next huge step will be the first version of the modding kit which will be released with the second official patch. Aside from the modding kit the patch will focus on community feedback, gameplay and balancing changes as well as additional game mechanics.​
     
    Last edited by a moderator: Sep 19, 2015
  2. Rawgrim Gems: 21/31
    Latest gem: Pearl


    Joined:
    Dec 11, 2004
    Messages:
    1,365
    Likes Received:
    26
    This is might and magic in name only.
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.