1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Kerzenburgforum: Brandock the Mage updates to v1.3!

Discussion in 'Infinity Engine Modding News' started by Ancalagon, Jun 1, 2023.

  1. Ancalagon

    Ancalagon The First Staff Member ★ SPS Account Holder Veteran

    Joined:
    Sep 3, 2007
    Messages:
    1,751
    Likes Received:
    12
    Kerzenburgforum


    Brandock the Mage NPC Mod

    Brandock is a mage NPC for Baldur's Gate. He is friendly and helpful and very interested in magic books. While travelling with Brandock, the PC learns about why he is at the Sword Coast and where he is from - both deeply connected to well known locations of the BG games but I do not want to spoiler too much. Brandock talks a lot, and there will be several topics along the game's story that will keep his thoughts - and mouth - busy.

    Brandock comes with friendship talks, own quests, and banters with some NPCs, and player initiated dialogues. The latter offers the possibility to ask Brandock a lot of questions to topics he mentioned or events in game.

    Please note: So far, the mod officially contains no BGII content. Brandock can be met and join the group in BGII, reacts to the mage stronghold and sphere quest, and has an epilogue, but apart from that content for BGII is not done yet.

    Version 1.3 comes with minor changes and fixes.

    Changelog:

    - Messenger from Elvenhair should come.
    - Brandock's comment on being in prison should fire.
    - Reduced Brandock's starting HPs to 10.
    - More crossmod (Brandock reacts to libraries in mod areas from Breagar and Aajntis BGII).
    - Brandock's remark about freeing the Nashkel Mines should not fire before mine is freed.
    - Removed deprecated PID options.
    - Removed empty sling proficiency effect from c#bran01.cre.
    - Typo correction.

    Discussion Thread at GibbrlingsThree

    German Discussion Thread at Kerzenburgforum

    Modpage at Kerzenburgforum

    Direct GitHub Download
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.