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Just wondering about soloing

Discussion in 'BG2: Shadows of Amn (Classic)' started by the assassin, Aug 29, 2001.

  1. Earl Grey

    Earl Grey Mmm... hot tea! Veteran

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    [​IMG] Thank you, Nobleman! :) That is high praise indeed. I seem to remember someone with a great solo-story, now who was that... ;)
    http://www.sorcerers.net/ubb/Forum2/HTML/002696.html

    Modjahed,
    So their ai has been improved? Good for the game and a whole lot tougher trying to kill them. My old normal style was to engage the demi-lich with someone who had Spell Immunity and then let the others join in.

    [This message has been edited by Earl Grey (edited September 05, 2001).]
     
  2. Nobleman Gems: 27/31
    Latest gem: Emerald


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    No more smooching Earl :p

    The facts on the "real" Demi-Lich; facts from the MonstrousManual 2nd edition. Any 3rd edition supplement from you guys would be fine.

    DEMI_LICH:

    "If anyone touches the skull it will rise into the air and turn to face the most powerfull of the intruders, choosing a spellcaster over a non-spellcater (int 19-20(beyond human capacity))
    Instantly, it unleashes a howl which acts as a death ray affecting all creatures within a 20' radius of the skull. Those who fail to save Vs. death are permanently dead.
    On the next round the Demilich will employ another manner of attack. In order to retain the status of a Demilich a lich must have replaced 5-8 (1d4+4) of its teeth with gems. Each of these gems now serves as a powerfull magical device which can trap the souls of its adversaries. The physical body of someone hit with the demilich's spell collapses and rots away in a single round. Once it has drained the life essence from the most powerfull member of the party, the skull sinks back to the floor. IF it continues to be challenged, the demilich can repeat this attack untill all of its gems are filled. An amulet of life will prevail over the gem, but the characters body will perish regardless.
    In addition to the attacks mentioned above, the demilich can also pronounce a powerfull curse on those who desturb it. These can be so mighty as to include: always being hit by ones enemies, never making saving throw, or the inability to acquire new experience points. Demilich curses can be overcome with a ....." heh I wont reveal more, To the joy of those nervous looking DMs out there, sorry PnP players. :p

    This sounds confusing but are the excact words from the MonstrousManual. basicly it can cause mayhem.

    [This message has been edited by Nobleman (edited September 05, 2001).]
     
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