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IWD1 Tweak Pack version 2 released!

Discussion in 'Icewind Dale (Classic)' started by Andyr, Jan 6, 2005.

  1. Andyr Gems: 14/31
    Latest gem: Chrysoberyl


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    [​IMG] G3 is pleased to announce the release of version 2 of the IWD1 Tweak Pack!

    Read about the mod here: http://www.gibberlings3.net/daletweak/

    View the complete ReadMe here: http://www.gibberlings3.net/readmes/readme-G3DaleTweaks.html

    Download it here: http://www.gibberlings3.net/downloads/index.php#daletweak

    And discuss it in forums here: http://forums.gibberlings3.net/index.php?showforum=34

    If you're wondering what's new in this release, let me tell you:
    - Incorporated a full Czech translation. Thanks, Razfallow!
    - Added the Restore IWD Loading Screens component. Thanks, Icelus! :)
    - Added the Staff, Club, and Sling Sellability component, thanks again to Icelus.
    - Added the Wear Multiple Magical Protection Items Together component.
    - Begun the Assorted Fixes component. Thanks to Kaelas for fixing the Talon of the Gloomfrost.

    Enjoy! :)

    Andyr
     
  2. ejsmith Gems: 25/31
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    Looks great!

    I'm still trying to clobber my way through IwD2 again, but I'm itchin' to get back into IwD1. I'll surely give this a whirl.

    The multiple magic items looks like a blessing from heaven. Identify all items and insta-learn scrolls I fix with Dalekeeper (lore and hundreds of genius potions), but this is certainly a welcome variation. It always kind of bent me that a mage can use a dagger and quarterstaff, but not a tree limb; another good call for the mod.

    Thank you!
     
  3. Andyr Gems: 14/31
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    You are welcome.
     
  4. Shire Gems: 4/31
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    Errr and in which point does it install the multiple magic item thing? It is not in the weidu install list, and it sure isn't ingame either.
    Also, the 100% spell thingie didn't work, I tried to scribe the protection from petrificatin scroll from the first cave and it failed.
    Icewind Dale (with no addons and stuff), 1.06 patch, xcap remover, 8&9 spell scroll fix.

    Item stackings from this tweak work, and shopkeeper sell higher stacks too. But the very thing I wanted was the multiple magic item fix. And it doesn't :X

    ---------
    edit: Silly me, I had the previous version of the tweaks :X and it seems there was still 1% chance to fail spell scribing. I must be damn unlucky then :C
     
  5. Andyr Gems: 14/31
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    Heh, I was just about to type 'do you have v2?' then I saw your edit. Glad it's working now. :)
     
  6. Shire Gems: 4/31
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    Yes, it works, but I'm 100% sure that 100% spell scribing, even WITH the 1% chance failure does NOT work. Or do you say I get 1/100 FIVE times in a row with save&load spell? Out of 8 scrolls I scribed, I failed 7 times...
    So, that brought no relief, still need the same damn amount of save&load spell in spell scribing.
     
  7. Andyr Gems: 14/31
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    That's a little odd; I'll look into it. It should work fine; if it doesnt then it's an engine bug rather than a mod bug... I'll let you know if I can discover anything out.
     
  8. Shire Gems: 4/31
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    Same thing happens if I have 95% chance via intelligence, the amount of failures makes me think my chances are pretty much fifty fifty no matter intelligence score.
    So save&load spell is so far the only way to go.
    I'm 95% sure this is game engine bug. I remember being annoyed that drinking those potions of genius had no effect in the need of save&load before..

    Oh and the spell scribing failure is not due to low int or my mage being too low level, since I solo, I always run spell slots 2 or 3 levels higher than I have scrolls. Only time this is a real nuisance, is when I buy a stack of spells, like from Orrick the 2nd level spells, when I got like 12 scrolls to scribe. Takes ages with all the save&loading.
     
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