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G3: Gavin (BG2) updates to v21 with BGII:EE and EET-versions

Discussion in 'Infinity Engine Modding News' started by Ancalagon, Mar 28, 2017.

  1. Ancalagon

    Ancalagon The First Staff Member ★ SPS Account Holder Veteran

    Joined:
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    Gavin for BG2

    Author: berelinde

    Gavin is an NPC mod for Baldur's Gate II, the BG2 portion of BGT, BGII:EE, and (the BG2 portion of) EET. He is a Morninglord of Lathander and can be found in the Temple of Ilmater on the roof of the Copper Coronet in the Slums. The mod is the continuation of the Gavin BG1 mod. Version v21 introduces the BGII:EE as well as EET versions.

    Changes for v21:
    • typo corrections
    • included hotfix for b!aley.are. The area no longer crashes during night
    • corrected the description of the Brown Mold Oil item and usage when created
    • corrected the possible instances when Gavin's "aftermath" talk triggered before the "complain about not going to Temple district" talks when he went there alone
    • Ring detection in ID now works also if the ring is not in Player1's inventory
    • fixed PID triggers if player uses Keldorn or HaerDalis to talk to Gavin
    • improved the "Gavin objects to the use of the Silver Dragon eggs in case another mod also did that
    • fixed "endless curing by engagement ring" exploit
    • corrected misspelled "GLOABAL" in dialogue/b!talks.d
    • removed portraits with unclear copyright status
    • corrected setting of "B!GavFirstTime" in two instances in b!talks.d
    • (ToB) fixed stuttering/breaking "Chinchilla" dialogue and FINSOL01 interjections
    • (ToB) Fate spirit now gives the right spawn choices depending on PC's gender and stats
    • (ToB) Gavin no longer hits on no-romance PCs (also in PID)
    • (ToB) fixed wrong epilogue for "god, not romanced"
    • (ToB) fixed a wrong transition in a LT
    • EE-version added
    • EET-version added
    • (BGII:EE, EET) added silent romance kills for Dorn, Rasaad, Hexxat
    • (BGII:EE, EET) added reply options to Dorn's, Rasaad's, and Hexxat's romance to end them with respect to an (BG1) engagement with Gavin
    • (BGII:EE, EET) set flag 22 for all Gavin .cres (b!gav08.cre, b!gav13.cre)
    • (BGII:EE, EET) disabled all fixes and ids patches
    • (crossmod) added compatibility with Skip Chateau Irenicus
    • (crossmod) corrected reaction to Chanelle encounter (RE)
    • (crossmod) moved master Siman a bit away from Aurora in the area
    • (internal) deleted unused files from mod folder
    • (internal) handling of audio files via HANDLE_AUDIO
    • (internal) included tilesets as tis and removed all tisunpack instances
    • (internal) traify-ing of the whole mod. journal entries are in journal-gavin_bg2.tra
    • (internal) "MKDIR ~portraits~" from tp2 removed
    • (internal) corrected kit.ids patching using [ %TAB%]
    • note in the readme that the mod depends on oggdec for linux
    • readme: link to modmerge for EE
    • Updated installer to WeiDU v240
     
    Last edited by a moderator: Mar 28, 2017
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