1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Cyberpunk 2077 - Quest Complexity

Discussion in 'Game/SP News & Comments' started by RPGWatch, Mar 24, 2019.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

    Joined:
    Jul 28, 2010
    Messages:
    30,425
    Likes Received:
    30
    [​IMG]GameRant reported on developer comments about Cyberpunk 2077 quest complexity.

    [​IMG]

    According to Weber, he has to consider the "different new opportunities" the game offers in the way of Cyberpunk 2077's character classes, citing Netrunning Skills as an example, and how utilizing their abilities can provide a variety of options to "solve a quest or challenges within a quest". The Quest Designer even went so far to say that some quests could have "3 to 5" different ways in which they can be solved, which makes designing the quests themselves "more complex in some areas".

    Weber's rundown of how the forthcoming first-person RPG's quests operate are somewhat commensurate with past statements made by Quest Designer Patrick Mills, who said that Cyberpunk 2077's quest complexity can be compared to The Witcher 3's in some instances. As explained by Mills, Cyberpunk 2077's quest design philosophy came from methods developed through The Witcher 3's expansions.

    [...]
     
    Last edited by a moderator: Mar 24, 2019
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.