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Best (underrated) weapons

Discussion in 'BG2: Throne of Bhaal (Classic)' started by david w, Mar 2, 2004.

  1. david w Gems: 19/31
    Latest gem: Aquamarine


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    I've always quite fancied the Flame of the North myself - because it sounds like a really cool name for a sword. But generally by the time I do the planar sphere quest, I've trekked over a fair bit of Amn and have better swords. It doesn't compare to something like Liracor which is far easier to get hold of.
     
  2. Zephyr Angel Gems: 7/31
    Latest gem: Tchazar


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    The Silver Sword.
    I think it is simply the best. though I wonder if the enchantment works with undead scum. Can't seem to work when I was fighting the vampires for the second time.
    Pls explain...
     
  3. casey Gems: 15/31
    Latest gem: Waterstar


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    Jhor the Bleeder

    STATISTICS:

    Combat Abilities: 2 extra hit points damage every round, until 10 hit points of damage done
    THACO: +2 bonus
    Damage: 2D4 + 2
    Damage type: slashing

    I'm not sure but does this work against stone skin? if it does then it's an absolute must, and so what if it's only +2? how many mages do you know that are immune to +2 and less?
    STATISTICS:

    Dak'kon's Zerth Blade

    STATISTICS:

    Equipped Abilities:
    +1 AC bonus
    able to memorize one extra 1st, 2nd, 3rd, and 4th level mage spell

    This is great for the F/M and T/M and for Kensai's with ** in single weapon style GM in Katana and Ease-of-use just give this to him and watch the heads fly :)

    Malakar +2

    STATISTICS

    THAC0: +2 bonus
    AC: +2 bonus against slashing weapons
    Damage: 1D10 +2
    Damage type: slashing

    This would be a great companion of Dakkons Zerth in a Kensai vs Kensai Dual, the two of these would make a Kensai's AC almost like a regular fighters AC :eek:

    Purifier +5

    STATISTICS

    Equipped Abilities:
    30% Magic Resistance
    Cast Dispel Magic twice per day
    Cast Mass Cure once per day

    Combat Abilities:
    Additional +5 damage versus chaotic evil opponents

    THACO: +5 bonus
    Damage: 2D4 + 5

    I think the stats speak for its self...

    Angurvadal +5 (I finally got the spelling right)

    STATISTICS:
    Special Abilities:
    Increase strength to 22 when equipped.
    User is immune to level drain when equipped.

    THAC0: +5 bonus
    Damage: 1D8 +5, 1d4+1 fire damage

    Good str bonus, nice vampire protection, and elemental damage for mages that like to cast stone skin, need I say more?


    Foebane +5

    Reunited with Fflar's Scabbard, Foebane is an even greater weapon than the legends claimed.

    STATISTICS:
    Special Abilities: +1 bonus to all saving throws when equipped
    Combat Abilities: Each successful hit casts Larloch's Minor Drain on the target (no save)

    THACO: +5 bonus
    Damage: 2D4 + 5, +6 damage vs. undead, shapeshifters, and all extra-planar beings (demons, planetars, etc.)
    Damage type: slashing

    It's history say's it all, an extra Planar creatures worst nightmare come true.
     
  4. Mystra's Chosen Gems: 22/31
    Latest gem: Sphene


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    One of my favorite weapons is Solaufien's moonblade. Talk about hardcore.

    Other than that I'd say anything +2 or higher with some half-decent fringe benefits. It's all the same (sword goes in... sword comes out... look at all the blood about)
     
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