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Assassin's Creed Valhalla - Review @ MXDWN

Discussion in 'Game/SP News & Comments' started by RPGWatch, Nov 20, 2020.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]MXDWN reviewed Assassin's Creed Valhalla:

    [​IMG]

    Assassin's Creed Valhalla Review

    After over 60 hours spent playing, Assassin's Creed Valhalla feels like the culmination of what Ubisoft has been building towards since changing up the formula of the series with Assassin's Creed Origins in 2017. It's the most open world RPG feeling game in the series, but it's able to tie itself back to the roots of the series in ways that may not be expected.

    The game nails the viking aesthetic and is overall gorgeous to look at. I really felt like a viking while raiding my way across England to make a claim on the land. The game has many ways to tailor the playstyle to how you want. At the beginning, you are able to adjust three different forms of difficulty options. You can change how hard you want combat, exploration, and stealth to be. Each are independent of each other and can be changed on the fly. Thus, if you feel one combat is a bit too easy, you can crank that up without impacting the stealth elements or exploration or vice versa with the others.

    [...]

    Overall, Assassin's Creed Valhalla is a a wondrously beautiful open world RPG chalk full of things to do and discover. It's one of those games where you can jump in at any time and just run around and chip away at at your leisure or get lost for hours on end just discovering all the little hidden things. Despite the technical issues, Assassin's Creed Valhalla continues the strong streak of recent entries in the series, and showcases why Assassin's Creed is Ubisoft's premier franchise.

    Score: 8/10
     
    Last edited by a moderator: Nov 20, 2020
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