1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Ancient Frontier - New Content Patch

Discussion in 'Game/SP News & Comments' started by RPGWatch, Sep 18, 2018.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

    Joined:
    Jul 28, 2010
    Messages:
    30,479
    Likes Received:
    30
    [​IMG]A new patch for Ancient Frontier introduces some new mission content and a new playable ship called the Manticore.

    [​IMG]

    Greetings Commanders!

    Today we reveal the new Outrigger ship the Manticore class heavy cruiser. This appears along with several new missions where you fight the Outriggers in the Alliance campaign. Finally, we have addressed a few minor bugs.

    The Manticore

    This massive heavy cruiser is constructed at a secret location known only to the Outrigger engineers. Packed with stolen modern weaponry the Manticore is one of the most modern ships on the Frontier.

    The primary weapons of the Manticore are twin Coil Cannons. Coil technology was originally developed for the Federation by the Outriggers, and they kept the blueprints of the technology. Coil Cannons are long range, accurate weapons that add extra shield damage. As primary weapons the main guns allow the cruiser to deal heavy damage even through shields.

    Located in the center of the chassis is a massive Drive Harpoon. The harpoon is a perfect weapon that compliments the scavenging ways of the Outriggers. It drains the energy from the main engines of its target, reducing its movement to a crawl. This allows the Manticore to stun its prey before moving in for the kill and eventual juicy salvage.

    These weapons are backed up by an imposing set of quad Shredder Cannons. This is stolen technology from the Pirate clans, and serves the Manticore well. It provides very high damage at short range for engagements that close in.

    All of this weaponry makes the Manticore very capable in duels with other capital ships. What really sets the ship apart, however, is its anti-fighter abilities.

    First, it houses a pair of hanger bays. These typically house two Gunship heavy fighter squadrons. However there are rumors that there are Manticore captains that prefer to use lighter Explorer squadrons to better scout out targets to ambush.

    Second, it uses a massive battery of eight pulse laser turrets. Pulse laser technology is closely guarded by the Federation and the High Temple on Mars, and how the Outriggers were able to steal this coveted piece of technology is unknown. The turrets allow the Manticore to deal with enemy fighters even if it loses its own squadrons.

    All of this makes the Manticore an ideal flagship for an Outrigger fleet. While rare, the few that do exist are very deadly.

    New Missions

    There are a total of 4 new missions available in the Alliance campaign. All of the missions are optional Bounty missions, but they give the Alliance player more options for the enemies they face.

    There is one new mission in Tarsis, two missions in Hadron, and one new mission in Cygnus. Hopefully these missions add a few more choices and a little more variety to this mid game stretch of the campaign.

    In addition Outrigger forces (and related rewards) have been increased in missions for both campaigns in Tarsis, Arx, Hadron and Cygnus. The Outriggers are out in force. Beware of the Manticore!

    Bug Fixes
    Fixed a bug (again!) where the tutorial would crash upon beating the second mission.
    Fixed a bug where collecting items was not registering in a Federation story mission in the Externus sector.

    Known Issues

    We are aware and have confirmed that not all of the 58 events are showing up for all players. We are still looking into what is causing this and hope to have a fix soon (tm).

    We hope you enjoy these updates, and thank you for playing our game!
     
    Last edited by a moderator: Sep 19, 2018
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.