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A question/note about the game

Discussion in 'Planescape: Torment (Classic)' started by trog69, Apr 4, 2010.

  1. trog69 Gems: 1/31
    Latest gem: Turquoise


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    First the note; While 99% or the "glitches" in PS: T are merely cases where you haven't triggered the trigger yet, either by not talking to the right person or in the right sequence, or by not visiting a section where a trigger is set, there are places where, due to a hang somewhere, the game is corrupted. This happens in a lot of RPG's, because of the many triggers and multi-quest options that become available.

    Most here already know this, but it was accidental for me, in a couple cases, that I noticed the true glitches in time, and was able to go to a previous save and fix any problems.

    Now here's my question: When the saves become too many, it takes longer for the game to reload one, and the game itself seems to stutter more when I have 10 or more saves. Is this a common thing for PS: T? I mean, most games don't particularly play well with 30-some saves in the memory, but it seems like PS, for me anyway, starts getting slow after more than 4 or 5 saves. I'm starting to worry that I'll erase too much, and when a glitch occurs, I'll end up screwed.
     
  2. 8people

    8people 8 is just another way of looking at infinite ★ SPS Account Holder Adored Veteran

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    [​IMG] I've never noticed this personally - but what you can do is if you copy the folders in the 'Saves' folder to a backup location in your documents or the desktop you can remove them from the Saves folder and restore them if/when you require them :)
     
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