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Yoshimo exploit?

Discussion in 'BG2: Shadows of Amn (Classic)' started by Shralp, Nov 12, 2001.

  1. Shralp Gems: 18/31
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    Spellhold spoiler below:

    So I thought of this while playing SoA the other day:

    For those of you who like using Yoshimo in your party but don't particularly want to fight him at the end, why not dual him to a fighter just before you ditching him? I can't think of any reason it wouldn't work, and he wouldn't be able to hide in shadows or use his weapon proficiencies when he pops up after Irenicus flees.

    Frankly, I don't want to play through the whole game just to see if this works. Has anyone else tried it?
     
  2. Demonater351 Guest

    Nope. It would make an already easy fight even easier.
     
  3. Shralp Gems: 18/31
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    Thank you for your helpful post.

    No, wait...

    Thank you for your macho posing.

    That's better.
     
  4. Demonater351 Guest

    You're welcome :p
     
  5. ejsmith Gems: 25/31
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    Sounds like an original idea. I've never thought about it. Sounds like it just might work, too.

    You can also remove every single item he has, just prior to starting the fight and casting 'True Sight'.
     
  6. Big B Gems: 27/31
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    Well Shralp the thing is I bet Yoshimo is scripted to hide in shadows and use his proficiencies even if you dualed him to a fighter (which some people have done, maybe they remember). But it is such a small deal that they probablly didn't account for it when programming.
     
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