1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

WM: Tangled Oak Isle (AG) v1.0+ is here!

Discussion in 'Infinity Engine Modding News' started by Ancalagon, Jul 25, 2020.

  1. Ancalagon

    Ancalagon The First Staff Member ★ SPS Account Holder Veteran

    Joined:
    Sep 3, 2007
    Messages:
    1,800
    Likes Received:
    12
    Once an independent village located on an Isle, the Tangled Oak Isle became the part of Athkatla. As the city grew bigger and bigger, it swallowed the isle, which now can be accessed not only by boats, but also by a bridge. While Isle is by law part of the City of Coin, it kept its identity, mostly because of the isle's villagers and the symbol that unite them: the Tangled Oak that grows between houses on the isle. Also the Cowled Wizards don't seem to be much interested in what was once called Tangled Oak Village and consider those that live there quite insignificant to Athkatla as a whole, that means the islanders are on their own when it comes to solving problems and a serious one has just threatened that quiet place. Will you, the Hero of Baldur's Gate, help in restoring the isle's peace?

    The new public version is v1.02 and it includes many changes when compared to previous public version (v0.93). This is the final list of changes between those two versions:

    • fixed L#NIH01.d
    • fixed L#NIFIS.d
    • enhanced L#NIBRI.baf
    • areas corrections
    • description BAMs fpr EE
    • BP-BGT-Worlmap compatibility
    • additional LOAD_TRA for non-EE
    • Chinese translation by Merzbau
    • additional testing

    This version should work on the old BG2, but know that this feature should still be considered a beta. Grab the mod here:

     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.