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Why has this bug never been fixed?

Discussion in 'BG2: Throne of Bhaal (Classic)' started by RuneQuester, Nov 1, 2006.

  1. RuneQuester Gems: 9/31
    Latest gem: Iol


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    The bug in Durlag's Tower where, when fighting the non-doppleganger avatars of Durlag's kin(the area where there are two wooden bridges over a firey chasm, before you get to the dwarven doomguards, if approaching them from the right/east), they will sometimes be "Dead" and still fighting & casting spells. This forces you to re-load a previous save and fight them again when this bug comes up because the "dead"(or maybe it was "near death"? All I know is they cannot be finished off and their status never changes) cannot be killed and they even use up all of their heal spells trying to heal themselves to no avail.

    I have encountered this same bug on 3 different PCs, all using TuTu to play.


    Another oddity I recently encountered was when fighting the demon in Ulgoth's beard(in the basement of that building after the cult steals the "Soultaker" from you) is that you cannot "Animate dead" down there for some reason. You can summon monsters aplenty but no skeletons. If you try to cast that spell nothing will happen and the spell will simply be wasted.
     
  2. Shaitan

    Shaitan Always forgive your enemies; it annoys them so

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    Strange. Never seen this. Are you using other mods - like SCS or BG1NPC Project?
     
  3. RuneQuester Gems: 9/31
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    I am using a few other mods this time around(but not the first two times I encountered this bug) such as Finch NPC and Indira NPC and the tweakpacks/fixpacks.
     
  4. CamDawg

    CamDawg The gaze of the Wolf reaches into our soul Veteran

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    It's been reported already, along with a probable fix. The lesser clay golems in CI can have the same issue.
     
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