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Walkthrough

Discussion in 'Planescape: Torment (Classic)' started by Yulaw9460, Nov 18, 2007.

  1. Yulaw9460 Gems: 9/31
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    [​IMG] I have been reading through some walkthroughs, and I seem to conclude that they are a bit too confusing to read through. It starts in the Mortuary, and after that there´s like 20 different turns to take, so to speak. It´s nice to know about quests and rewards, but if they are simply listed in no particular order or their description cross over into different sections, then it´s not that big of a help to me. Which walkthrough do you consider to be the best (least confusing/unstructured)?
     
  2. Felinoid

    Felinoid Who did the what now?

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  3. Yulaw9460 Gems: 9/31
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    Yeah, I knew that one. Seemed somewhat unorganized to me...
     
  4. T2Bruno

    T2Bruno The only source of knowledge is experience Distinguished Member ★ SPS Account Holder Adored Veteran New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    Interesting, I though Simpson's was the best as well. There is always gamebanshee.com and planetbaldursgate.com. They actually have maps and such.
     
  5. Taluntain

    Taluntain Resident Alpha and Omega Staff Member ★ SPS Account Holder Resourceful Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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    [​IMG] The last 3 walkthroughs listed on SP are all equipped with maps too.
     
  6. Ziad

    Ziad I speak in rebuses Veteran

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    It depends on what you mean by "organisation". Dan Simpson organises his by area (he did the same with the BG walkthrough), and lists everything you can do in the area the first time you enter it. Major quests that can be resolved only much later in the game are mentioned, usually with a "you will only complete this when you have spoken to X" or whatever, and then they get their own "back to..." heading when you can complete the quest. So the walkthrough is organised by area, but you can still complete the game if you go through it in the order presented. Seems like the best kind of organisation to me :)

    And while we're on the subject... I wouldn't use the walkthrough unless you're replaying the game to see all the things you missed (and in that case you don't need to be able to "follow" the walkthrough, as you can see what you missed in each area). If it's your first time and you get stuck, I'm sure we'll all be happy to give a nudge without spoiling anything. But, it's your game, do as you please :)
     
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