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Unfinished Games at Shacknews and Idle Thumbs

Discussion in 'Game/SP News & Comments' started by chevalier, Apr 26, 2006.

  1. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

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    Idle Thumbs has started the spamming and Shacknews joined here, so here you get what's common in the two, i.e. the bit that Shacknews quoted from Idle Thumbs:

    A game that goes unfinished is like unrequited love. You might say that it is better to have loved and lost, but as Tommy Lee Jones reminds us all in the seminal philosophical film Men In Black, "Try it." You wake up in the middle of the night and suddenly it hits you; you never saved Zelda. You never found Meche. You never even figured out the controls to Enter the Matrix. Alright, you can be forgiven for that last one, but the other two? Beyond the idea of spending $50 on a game you never finished, and past the idea of investing hours of time into a game you'll never see the ending to, there's a distinct element of pride that is lost by letting a game get the better of you.
    ...
    Should every game be reduced to a simple gameplay archetype, with no cohesive structure or narrative payoff? Should we be reduced to systematically leeching a game of its essence and moving on to the next, like dirty gamer parasites? Should every developer be encouraged to skimp even further on satisfying resolutions to even the most simple of their stories? Judging on the response to Halo 2's ending alone, I know the answer to that question already.


    Read the rest at Shacknews, Idle Thumbs.
     
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