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Tim Cain interviewed at UGO

Discussion in 'Game/SP News & Comments' started by NewsPro, Jun 26, 2003.

  1. NewsPro Gems: 30/31
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    (Originally posted by Gopher)

    Tim Cain, Lead Designer at Troika, the people responsible for the upcoming Greyhawk: The Temple of Elemental Evil has been interviewed at UnderGround Online. Here's an excerpt:

    UGO: What challenges are inherent in sticking closely to the source material (the latest 3rd Edition rules)?

    TC:
    D&D was designed for paper-and-pencil play, so many of the rules tend to be a little awkward for a CRPG, especially the ones that require constant input from the player. For example, having to specify a dodge target every round is fun in PnP, but tedious in a computer game. Similarly, having the computer stop the game every time a potential attack of opportunity arises to ask if the player wants to take advantage of it was, quite frankly, annoying. So we had to find a way to implement such rules in a way that was close to the spirit of the PnP game but still fun and exciting for a computer game. Trust me, this led to MANY discussions (and some arguments) over the best way to handle this disparity. But the result was a computer game that is faithful to the rules and very fun to play in its own right.


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