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Spells missing & save times not right

Discussion in 'Baldur's Gate (Classic)' started by kuemper, Jun 21, 2005.

  1. kuemper Gems: 31/31
    Latest gem: Rogue Stone


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    I have the 3 disc set of TotSC installed with this mod: Tioma's Ease of Use
    -500 stacks for ammo
    -happy dual classing
    -xp cap removed
    -max hp
    -auto spell learning

    I'm playing through MP and plan to take them into BG2 as well and found these two problems:

    1) My mage (lvl 3) is wearing ring of wizardry and can memorize 4 spells. When I reload, she loses the extra spells granted by the ring.

    2) The game clock says one time (the journal matches it), but my save games say another (about a 12-16 hour difference iirc). :confused:

    Any clues as to why this is happening?
     
  2. Elwyn De'Liam Gems: 5/31
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    I don't know these problems, but if you don't actually play with other people, you can copy the save from the MP save folder and put it in the normal save folder. this solves a lot of problems.
     
  3. Felinoid

    Felinoid Who did the what now?

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    Don't know about 1), but 2) is a constant for me too. I figure it's because the game starts at about 0600 on day 1. The game clock tells you what time and day it actually is, while the save game counts how much time since the start of the game. So, game clock = 0600 on day 1 & save game = 0 days, 0 hours. When game clock = 0300 on day 5, save game = 3 days, 21 hours, etc. In the end, it's nothing to worry about. :)
     
  4. kuemper Gems: 31/31
    Latest gem: Rogue Stone


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    After I posted, I went back and reloaded to play some more. Nothing happened. My mage had *all* spells memorized. Too weird.

    I'm lazy and don't want to mess up my computer by rearranging the save files. I know moving the file doesn't do anything, but I'm the one clicking the mouse and, well, funky stuff happens. :)
     
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