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Sorcerer's Place Exclusive: Mask of the Betrayer Interview

Discussion in 'Game/SP News & Comments' started by chevalier, Aug 15, 2007.

  1. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

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    We've had the opportunity to ask a couple of questions of Nathaniel Chapman, Obsidian's Assistant Producer for the upcoming Neverwinter Nights 2 expansion Mask of the Betrayer. We've dealt with such subject as the promised improvements to the game, new things for module makers, conclusion of the official campaign plots, and more. Here's an excerpt:

    9. The influence system is said to have been improved or even redesigned. Could you please cast some light on this?

    The influence system is something that we’ve used in all of our games so far, and it’s something we’ve given a lot of thought to in Mask of the Betrayer. We’ve done a lot to improve both visibility and reactivity. In Mask, you can open up any of your companion’s character sheets and see your influence level with them. In addition, influence is broken down into broad levels based on the current value, and at higher levels companions will both gain feats that make them stronger and grant the player feats that make him or her stronger. Additionally, if you lose enough influence with companions, they may choose to leave your party, or even attack you. As a result, the companions feel much more responsive and you feel a lot more rewarded for currying favor with them.


    Read the rest here at Sorcerer's Place.
     
  2. Urithrand

    Urithrand Mind turning the light off? ★ SPS Account Holder Veteran

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    Man I hope they live up to their promises this time...

    Jolly good interview by the way chev ;)
     
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