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Shapeshifter turning neutral EVIL?

Discussion in 'Baldur's Gate 2: Enhanced Edition' started by Eyebreaker7, May 5, 2014.

  1. Eyebreaker7

    Eyebreaker7 Someone clean my litter box Veteran New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!)

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    Does it effect the character? Like a Fallen Paladin or Ranger? Hell I don't even know what effects the Paladin and Ranger have if they fall?
    When my Druid killed Sarevok with rage he turned Neutral Evil. Should I reload? Or will I be ok? It doesn't say he's a "Fallen Druid" so I don't know for sure?

    Well it looks like I can't shapechange anymore so I have to reload :borg:
     
  2. dmc

    dmc Speak softly and carry a big briefcase Staff Member Distinguished Member ★ SPS Account Holder Resourceful Adored Veteran New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!)

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    Paladins and Rangers fall, meaning that they basically become fighters that require extra experience to reach each next level (because they still advance on the same level chart as if they were Paladins and Rangers but they get no extra perks).

    IMO, it matters more for a Paladin than a Ranger.

    Didn't know about Druids losing shape change abilities, but that's probably because I cannot remember ever taking a druid as my main character and going that route in the Hell trials.
     
  3. henkie

    henkie Hammertime Resourceful Adored Veteran New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!)

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    You can actually remove the Neutral Evil property after you got it. I got the alignment change once for a monk in the Hell trials and then discovered that I couldn't use certain monk-only weapons anymore.

    Eventually I dove into Near Infinity and managed to find the affect and though I couldn't remove it outright, I managed to make it so it would be a time limited effect and it wore off after a short period. Wouldn't be able to tell you exactly what I did anymore, but that's more or less a way to get rid of it if you still want the evil reward.
     
  4. dmc

    dmc Speak softly and carry a big briefcase Staff Member Distinguished Member ★ SPS Account Holder Resourceful Adored Veteran New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!)

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    If you want the evil reward, it would be easier to just do it the good way, and then edit you stats in Shadowkeeper to remove the good reward and add the evil one. Much easier than mucking around in Near Infinity with variables and timers and whatnot.
     
  5. henkie

    henkie Hammertime Resourceful Adored Veteran New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!)

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    True, for the stat bonuses you get from the Sarevok trial it would be much easier to just edit it through shadowkeeper. The others are not always so easy to get through shadowkeeper.
     
  6. dmc

    dmc Speak softly and carry a big briefcase Staff Member Distinguished Member ★ SPS Account Holder Resourceful Adored Veteran New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!)

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    Right, but IIRC, the specific rewards from the paths on that trial are pure stat boosts.
     
  7. henkie

    henkie Hammertime Resourceful Adored Veteran New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!)

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    True, although for the evil path at Sarevok you get +2 STR as straight bonus and another +1 STR which seems to count as a modifier (shows red in the stats). It's a bit weird that way.
     
  8. Eyebreaker7

    Eyebreaker7 Someone clean my litter box Veteran New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!)

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    Unfortunately with the EE you no longer get the +1 bonus for your main stat if you take the either path vs Sarevok. You just get the +2 str. Or the +1 bonus to Wis & Cha. I always looked forward to that too :(
     
    Last edited: May 6, 2014
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