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Sentinel Returns

Discussion in 'Playground' started by Clixby, Aug 31, 2006.

  1. Clixby Gems: 13/31
    Latest gem: Ziose


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    Has anyone played this relatively obscure puzzle/ hallucinatory madness game?

    It's a remake of The Sentinel, a game made for the Commodore and Spectrum in 1986. The basic premise of the game is to get to the highest point in each level and absorb the Sentinel, a rotating... entity which can also absorb you if it sees you, and since it's at the highest point in the level, it has a good range of sight.

    You move by creating new robot bodies, and transferring your consciousness into it. You can also create boulders, and by spawning new bodies on top of the boulders and transferring to them you gain height. Once you're at the highest point in the level, you can absorb the Sentinel itself, and move onto the next level, of which there are 651. Of course, higher altitude means higher visibility...

    It's also completely surreal, and until you actually get into it you'll just be "what the hell". There is no rhyme or reason to this game, and I believe the manual itself bluntly states, "An unreal universe exists..."

    It's extremely addictive whilst not being too heavy, so you can do one or two levels and go do something else. I'd recommend it to anyone I knew.
     
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