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Pool of Radiance Interview

Discussion in 'Game/SP News & Comments' started by NewsPro, Jul 21, 2001.

  1. NewsPro Gems: 30/31
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    (Originally posted by Darien)

    WotC has interviewed Mark Buchignani, the Lead Designer on Pool of Radiance: Ruins of Myth Drannor. The article includes a sneak peek into the game, so read carefully if you don't want to be spoiled. Here's a "safe" excerpt:

    The first thing that anyone notices is the artwork. It is top-quality, both the backgrounds and the animations. The game is wonderful to look at. But I also like what goes on under the hood. There is a strong storyline and interesting set of characters whose personalities comes across the more you talk to them, and who tend to do more than just answer questions. In addition, the play method itself encourages exploration and discovery because the player rarely gets into an untenable position. And with the DM's role played up, the game comes across in a tabletop D&D sort of way really well. That's what I like most about it, because we set out to make a CRPG that is more like the paper game than others before it have been, and I think we succeeded.

    Read the full interview.
     
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