1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

NWN: Module Creators Interview at HomeLan Fed

Discussion in 'Game/SP News & Comments' started by NewsPro, Sep 15, 2002.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears


    Joined:
    May 19, 2015
    Messages:
    3,599
    Likes Received:
    0
    (Originally posted by Z-Layrex)

    HomeLan Fed have interviewed three creators of popular fan-made Neverwinter Nights modules: Stefan Gagne, Bret W. Davenport and Steve Daniels.

    Here are three short quotes about the Neverwinter Nights Aurora toolset:

    Stefan Gagne: Very robust, very simple, very fast. It has some rough spots but it's still above and beyond other toolkits I've seen. Laying down the landscape and filling it with interactive stuff is a breeze. I also think the scripting system is easy, but I'm in the minority there, it seems...

    Bret W. Davenport: For me, it is a bit like ordering French cuisine. What you get is delicious, but you can’t help but wish you got more of it.

    Steve Daniels: It is truly where the game shines. I will be honest with you. the only easy part about using the toolset really is the placing of creatures and the conversation trees and making items and creatures. Scripting is the big whammy there and the most difficult for the average user.

    The interview can be viewed here.
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.