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NWN Adventure Creation Part 5

Discussion in 'Game/SP News & Comments' started by NewsPro, Oct 3, 2001.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears


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    (Originally posted by Vile)

    Gamespy has posted another article on creating NWN adventures. It basically covers some of the challanges in being a DM and keeping your players happy and interested.

    A wise approach to your storytelling can actually be to disguise the best possible or most obvious path, while holding out the more difficult or unpopular one in plain sight. By so doing, you encourage your heroes to dig a little deeper into your tale and invest themselves in it more fully. I recently caught another storyteller using this trick to wondrous effect, as follows.

    In his story, the heroes were to infiltrate an enemy camp. However, if any of them approached too closely to the main entrance of the camp, two eagle-eyed scouts fled through the camp, alerting their brethren to the disturbance. Once alerted, the camp became a flurry of movements, creating a more difficult environment in which the heroes would have to operate, though things would quickly calm down again once the scouts noticed no further activity.


    Read the full article here.
     
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