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No Rest for the Wicked - The Crucible Update

Discussion in 'Game/SP News & Comments' started by RPGWatch, Jul 27, 2024.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]The Crucible update for No Rest for the Wicked is now live:

    [​IMG]

    The Crucible | Community Update

    The Crucible update is now live! Check out what's been added to No Rest for the Wicked.

    Greetings Cerim, we appreciate your patience as it's been a while since our last official communication. We've been heads down on Wicked, but that means we're even more excited today to talk to you about development so far and what's new with our first content update!

    When we released Wicked into Early Access, the entire team prioritized bug fixing and other hotfixes for the first month; standard stuff for newly released games. Taking stock of how that first month of hotfixes and patches went, we feel we accomplished quite a bit - Controller Remapping, DLSS/FSR Upscaling, 32:9 support, improvements to game systems like Durability and Inventory, localization fixes/improvements and much more. Since that initial rapid-fire deployment, we've been entering a new phase of development internally.

    So in that time, we felt it was the right time to switch from focusing on important, but smaller-scale updates to a style of development where we focus on larger, more game-changing content updates.

    This has manifested itself in our first content update for Wicked called "The Crucible."


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    Last edited by a moderator: Jul 27, 2024
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