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New to Mods

Discussion in 'BG2: Shadows of Amn (Classic)' started by Marcus_Giden, Apr 2, 2005.

  1. Marcus_Giden Gems: 3/31
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    Hi guys.

    I've been playing BG2:SoA for quite some time now, solo, max party, multiplayer party and such, but I've never used mods. As I feel that the game is getting a bit booring, I decided to install some mods.
    So I was wondering if maybe you could tell me if I can use these mods, which I've listed down here, together.
    Obviously I don't use ToB as I'm posting in this forum, so please scream if I'm installing any mods requiring ToB.

    One Pixel Productions - Lightspeed
    Improved Anarg
    Cleric Remix
    Dungeon Be Gone
    G3 Tweaks
    Expanded Thief Stronghold
    Hell Trials (with neutral path)
    Improved Horn of Valhalla
    Kelsey
    Oversight
    Item Value Tweaks
    Subraces (drow etc.)
    Super Firkraag v14
    Unfinished Bussiness
    Ease of Use (Wiemer)
    Item Upgrade (Wiemer)
    Soluafein v101 (Wiemer)
    Spell 50 v6 (Wiemer)
    Tactics mod v22 (Wiemer)
    Underrepresentated Items (Wiemer)
    The Darkest Day v1 with patch 103a

    Thx in advance.

    EDIT - BTW, I have some technical difficulties which I did not experience a year ago. I've done a fresh install of the game, but when I run the config and try to play the unsupported resolution modes the config just hangs. I have the latest drivers for my NVIDIA card and the latest direct x, any ideas? Any hints to drivers that support the game better than the newest detonator?

    [ April 05, 2005, 19:47: Message edited by: Marcus_Giden ]
     
  2. CamDawg

    CamDawg The gaze of the Wolf reaches into our soul Veteran

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    I would say avoid The Darkest Day like the plague, but the plague called and asked me to stop comparing it to TDD.

    G3 Tweaks, Oversight, One Pixel Productions, and Cleric Remix will all be fine on an SoA install and should play nicely with everything else. Most of the other stuff is from PPG, Weimer or Rastor/RPGD which means it will also play nicely with others.
     
  3. Marcus_Giden Gems: 3/31
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    Thanx CamDawg, I really appreciate it. One thing though, I read in the readme file to Improved Anarg that I must use TeamBG tools to install the helmet for Anarg, what tools do they refer to and what must I do?
     
  4. Shrikant

    Shrikant Swords! Not words! Veteran

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    iirc Improved Anarg is Non-Weidu, so I dont think its a good idea to bother with it.
    Super Firkraag should be a part of Tactics.

    Be careful with Cleric Remix, it scares the hell of of me. iirc Viccy can no longer cast Heal with this mod.
    Create a backup before you install all these mods (but after you install the patches).
     
  5. Marcus_Giden Gems: 3/31
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    @Shrikant

    Yeah, I've created a backup of the essential files/override folder (read at PP) so it should be okay. The Super Firkraag is supposed to make Firkraag even tougher than with the Tactics mod.

    I want balance to the game so I will try out the mods and remove the ones I don't like. Thanks for all the advice.

    [ April 05, 2005, 19:48: Message edited by: Marcus_Giden ]
     
  6. Andyr Gems: 14/31
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    That's because Shar doesn't grant major access to the Healing sphere. ;)

    You should find the various kits fairly well balanced against each other, in terms of spell selection and special abilities.
     
  7. CamDawg

    CamDawg The gaze of the Wolf reaches into our soul Veteran

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    And it is worth noting that CR is still at beta with some known bugs--nothing game breaking, but if you do wish a flawless experience you may want to hold off until we release a newer version.
     
  8. Marcus_Giden Gems: 3/31
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    I noticed that the "Subrace" mod was quite buggy. As for the Cleric Remix, I didn't try it, I'd rather wait for an almost flawless version.

    [ April 05, 2005, 19:47: Message edited by: Marcus_Giden ]
     
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