1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

New Lead Programmer Speaks about NWN2 Post-Release Support

Discussion in 'Game/SP News & Comments' started by chevalier, Nov 12, 2006.

  1. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

    Joined:
    Dec 14, 2002
    Messages:
    16,815
    Media:
    11
    Likes Received:
    58
    Gender:
    Male
    Rich Taylor, who's going to be the new lead programmer in charge of NWN2 post-release support, has replied to some of the issues brought up by players. Here's what one of his posts says:

    There's a lot of good points in this thread.

    The voice command system is scheduled to go in.

    A few issues mentioned are bugs that will be fixed (Mini-map not staying closed on area transitions for example).

    Some of the other issues have come up in meetings here and I am going to see what can be done about getting them in. Being able to hotkey more things, more control over the chat window, and the HP Status over the head are all things I strongly agree with getting into NWN2.

    We're also trying to do what we can to make the camera controls feel more comfortable. The patch coming in the very near future will try to address camera controls in response to feedback we have received from the community and from internal testing.

    I will be the lead programmer in charge of the post-release support for NWN2 going forward. I have a background in making and administrating persistent online multiplayer games and I understand some of the frustrations people are encountering. I feel good about the potential NWN2 has and am looking forward to improving on the groundwork that has been laid by NWN2 so far.

    -Rich


    Find the original post and the whole thread on official boards. Later in there, there's also something he says about the inventory system:

    I didn't comment on the inventory situation yet because I'm still trying to figure out what our options are for improving on it. The '1 slot, 1 item' interface won't be changing, but I would like to make the way you interact with it smoother. Auto-sorting, inventory category tabs, or something along those lines, are ideas I would like to look into.
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.