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Neverwinter Nights Top 10 Q&A

Discussion in 'Game/SP News & Comments' started by NewsPro, Jan 13, 2002.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears


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    (Originally posted by Darien)

    Bioware's Community Manager Jay Watamaniuk has put together a short list of the most commonly asked questions and concerns about NWN. While not an official FAQ, it's a start.

    A topic that needs no introduction (again).

    There has been a lot of talk about the lack of a FAQ, which is still under wraps as our business stuff is awaiting resolution, but we thought a mini FAQ of actual questions that have come up on a regular basis over the past week or two would be a start.

    Keep in mind, these answers may not be new to you, but we still seem to get them either here in the boards, as personal messages or sent to NWN info with alarming consistency:

    Top Ten Questions

    1. Q: When will NWN be released? Can I be a Beta-tester?


    A: There is no specific release date yet stated. We also have no announced time frame yet for a Beta-test (though we are considering this in the future) and are not looking for Beta-testers right now. If either of these changes we will certainly leap over ourselves in getting the info out to you.

    2. Q: Can we get a new video or screen shot?

    A: Due an amazing amount of business type issues, we have to wait on releasing anything like that - we're eager to get this information to you as soon as possible.

    3. Q: Will there be riding horses or mounts of any kind?

    A: No - the real issue with riding is the massive amount of work that would have to be done in the Animation, Design and Programming departments to implement this feature. Riding impacts on almost all aspects of game play and really is not just a move from point A to B issue. What about the impact riding has on combat, dungeons, and pathfinding?

    4. Q: Is there an update on swimming, climbing, or disguise kit?

    A: There will be no swimming or climbing in the initial NWN game. The Disguise Kit and disguises in general, have not been decided upon yet and no new information is obtainable on them right now. The same issues that appear because of riding also make an appearance in lesser form with climbing and swimming.

    5. Q: What races are there?

    A: Playable races include Half-Orc, Human, Elf, Half-Elf, Halfling, Gnome, Dwarf.

    6. Q: Can I create my own race and how would that work?

    A: As a Game Master or module creator you can create a sub race for a player characters and grant special abilities to that sub race through module scripting.

    7. Q: Can we get a list of Spells, Skills, and Feats?

    A: We have not yet released a complete list of spells, skills, and feats because some will be dropped and some will be included as the development process continues. We'll likely provide a comprehensive list closer to the release.

    8. Q: When will NWN be available for sale in Germany, Russia, Italy, Spain, Belgium etc. How much will the game cost, where can I buy it or pre-order it?

    A: Since we do not have an announced release date for the game we certainly cannot speculate on when the title would be available for sale in any country. In addition, we cannot say how much the game will cost and where it can be bought or pre-ordered as that is a question for a publisher and not a developer. We cannot comment on anything having to do with a publisher for NWN currently.

    9. Q: Can I get a copy of the Toolset separate from the game to start on my module/Persistent World creation?

    A: It is not possible to get a copy of the Toolset as the game right now as it is an integral part of the game and, for the time being, is inseparable.

    10. Q: Why has there been a lack of new information?

    A: While we have been doing our best to answer some of the questions about the game we want to ensure that we provide the most accurate information to our fans and because of legal issues we cannot answer several questions or release a great deal of information at this time. Our fans are extremely important to us and we do believe in open communication - that's one of the goals of our Communication strategy.
     
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