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Neverwinter Nights Preview at Gamespot

Discussion in 'Game/SP News & Comments' started by NewsPro, Apr 23, 2002.

  1. NewsPro Gems: 30/31
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    (Originally posted by Mollusken)

    Gamespot was lucky enough to visit BioWare in Edmonton, and they also got to try out Neverwinter Nights. This is a small part of their report from the visit.

    The character-creation system is robust, and Neverwinter Nights uses almost all of the 3rd Edition Dungeons & Dragons rules. You can create a character from scratch, choose one of the premade character kits, or choose a basic template and take the recommended statistics, skills, and feats. One of the best new features of the 3rd Edition rules are these skills and feats, which make for much better rewards when you gain levels. Gone are the abstract benefits of leveling from previous editions--now you'll get to assign skill points in a wide variety of areas, including weapon proficiencies, picking locks, or being able to identify spells as they are cast. Feats act as special abilities, allowing you to attack several enemies at once, access better armor types, or successfully cast in hostile conditions. These additions make it possible to create more varied characters: You can be a plate-mail-wearing spellcaster or a spellcasting warrior, depending on the skills and feats you choose.

    Neverwinter Nights seems to make good use of these additions, and it does so in a way that is almost invisible to the user. Dialogue trees let you access your intimidation and persuasion skills. Choose the cleave feat, which lets you attack a second opponent after making a killing blow, and your character will do so automatically, with a rewarding little "cleave" message appearing over your second victim. Other abilities require you to take a more active role. We tried a bit of the prologue as a monk, whose stunning fist and flurry of blows abilities must be selected before targeting an opponent. We also tried the druid, sorcerer, wizard, paladin, and barbarian classes, and all seemed to correspond nicely with their pen-and-paper counterparts.


    Read the whole article here. There's also a video interview there for those of you with fast internet connections.
     
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