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Neverwinter Nights Forum Update

Discussion in 'Game/SP News & Comments' started by NewsPro, Nov 10, 2001.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears


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    (Originally posted by Tiamat)

    Trent Oster, Producer:

    Dual-Wielding:
    You can equip two Katanas or two longswords when dual wielding.

    Resting: There is no "time compression" in NWN as there was in BG. When you rest you recover hit points and spells quite rapidly. Again, the time it takes is going to be up to playtesting, but we don't want players having time to develop other hobbies while playing NWN.

    NPC Scripting: Would it be possible to script an NPC to assign a quest or challenge to the PC, and know when it's completed, then give a reward?

    There are a few different ways to do this, but the easiest way to manage it is by using items. Here's an example.

    Billy the PC speaks to the NPC. The NPC says, "Hi, nice to meet you Billy. Would you like a quest? I'm really looking for someone to slay the dragon. Here, take this dragonsbane, and use it to fight the dragon. You might as well keep the dragonsbane, even if you aren't going on the quest. I have plenty. See you later!"

    [behind the scenes: NPC realizes that no one has talked to him yet]

    Moments later, John the PC initiates dialogue. "Hi, nice to meet you John. I just gave a quest to Billy, but maybe you want to try it, too? I need a dragon killed, and that could be pretty tough. Here, take this dragonsbane, and use it to fight the dragon. You might as well keep the dragonsbane, even if you aren't going on the quest. I have plenty. See you later!"

    [behind the scenes: NPC realizes the quest is active, but this person does not have dragonsbane]

    Of course, this second dialogue could repeat for each and every PC that initiated dialogue.

    After a short while, Billy comes back to speak to the NPC, but the dragon is still alive. The NPC sees the dragonsbane, so he knows that he gave Billy the quest. Furthermore, the PC stored Billy's name as a custom token, so he knows that Billy was the one to activate the quest.

    "Hi Billy. Back so soon? Does this mean you aren't going to fight the dragon? Listen, I won't make you decide right now, but if you kill that dragon, I'll give you this magical spoon my uncle gave me. Plus, you can keep whatever treasure the dragon might have. I hear he has the original 100 X-Men comics!"

    And, with a minor change for other PCs showing up...

    "You know, I gave that quest to you and Billy both, but darn it - that dragon is still alive. Listen, I won't make you decide right now, but if you kill that dragon, I'll give you this magical spoon my uncle gave me. Plus, you can keep whatever treasure the dragon might have. I hear he has the original 100 X-Men comics!"

    Finally, Steve decides he is going to do something about this dragon, and he goes off and kills it. From the remains of the battle, he takes the dragon's heart and brings it back to the NPC.

    "Wow! I wouldn't have believed that you could have killed the dragon, but seeing his heart, I believe you now. Listen, I promised the others that I would give them a magic spoon if they killed the dragon, and though I never told you about it, I think it would be only fair to make sure you get it."

    [behind the scenes: PC has no dragonsbane, but PC has heart of dragon. quest is resolved, new quest is prepared.]

    And then there would be the obligatory alterations for the characters that did have the dragonsbane. And, for those character, he would take away their no-longer necessary dragonsbane.

    Now, the NPC says that his first quest has been completed, and increments his global by one.

    Billy the NPC walks up again. "Hi Billy. I know you never got around to completing that quest with the dragon, but that's okay because Steve killed him. So you don't need that dragonsbane anymore. But here, I have another quest. You don't have to commit to this or anything, but if you want to help me out, this is what you can do."

    [behind the scenes: NPC compares custom token of quest resolver to currently speaking PC, knowing that the quest globe has been incremented by one.]

    Etc. etc. etc.

    Make sense?

    On Charisma: "Charisma measures a character's force of personality, persuasiveness, ability to lead, and physical attractiveness."

    My opinion is that a person with a stronger personality may very well seem more attractive physically. And I think it's more than fair to say that you can become more persuasive, a better leader, and have a stronger personality as you experience more of life.


    David Chan, Audio Producer:

    NWN Will Have All-New Sounds:
    We will be including a good selection of voice sets for characters and NPCs. A balance of male and female for sure. There will be a range from the serious type to the more jovial. There might even be the comic relief, it really depends on what the designers want. It will be new sounds created specifically for NWN.

    Stanley Woo, Quality Assurance Ninja:

    Release Dates:
    Allright, here we go. After eating dates, we will be releasing a date of releasing the release date's release date when the date of the release date's release is released by my date. Mmmm... re-leased dates. Keep dating, everybody!

    Magical Items: I am forced (by my membership in the Royal "thanks, it's these pants" Guild of Silly, local 1) to contribute.

    Wand of Call Dungeon - each charge will summon a full dungeon to come crashing down from the sky. This may require a dodge, but it can immediately be explored for XP and treasure.

    Flying Boomerang of Travelling - this item may be thrown as a weapon, or--if the wielder hangs on to it--may travel with the boomerang in a flying, spinning manner. CON check to resists vomiting in flight, and another one after landing. Disadvantages: the Boomerang drops you off back where you started.

    Cloak of Billsh At-Nar - wearing this cloak causes the character to... start... over... acting... and speaking... with... many.... pauses... and crying KHAAAAAAAAANNNNN!!!... occasionally.

    Britney Bikini - creates the illusion that the wearer's bust size is natural

    Girdle of the Priest - instantly turns wearer EVIL... mwahahahaha!) temporarily, after which it summons the dread gnomish sorcerer Trentoster, who is immediately hostile.

    Sequined Hat of the Ninja - causes wearer to ramble and speak facetiously. Wearer may make a WIS check to speak seriously about anything. Donning this item also summons the dread gnomish sorcerer Trentoster, who is immediately hostile.

    Pool (of Radiance) Noodle of Assured Quality - acts as a decrepit Quarterstaff +2 until wielder tries to drop the item, at which point all of the wielder's clothes and items fall to the ground, broken.

    Keep smiling +3, everybody!
     
    Last edited by a moderator: Jan 4, 2018
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