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Neverwinter Nights Forum News

Discussion in 'Game/SP News & Comments' started by NewsPro, May 12, 2004.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears


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    (Originally posted by chevalier)

    Here are today's Neverwinter Nights forum highlights. Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

    Craig Welburn, Live Team Programmer

    Bandwidth usage:

    Quote: I'm a bit thinking of setting up a NWN server, but would like to know how much bandwidth is used up per player allowed. Has this been ever messured? Maybe BioWare could make a such list? This is usefull for me, so I know what to do with the other gameservers I have running.


    We have been doing some internal testing on bandwidth usage, we don't have any numbers yet, but we've put in code for tracking the number of bytes sent/received by each player (and for the server in total). We were considering putting in an ini setting, to allow users to turn this on/off, so that you could track this information yourselves in one of the upcoming patches. Would many people find it useful if we left this functionality in?


    Rob Bartel, Co Lead Designer

    HotU Chapter 3: Yes, late in development, Wizards of the Coast requested that I remove certain options from Chapter 3 and restrict certain others so that they were only available to characters who were already evil. I had been hoping to allow you to transform the Big M into a chambermaid for your new inn in Waterdeep, for instance, but I guess they considered that to be cruel and unusual punishment. It was unfortunate that we ran into some of those restrictions but it didn't end up being too big of a deal to remove them.

    Georg Zoeller, Designer

    Master server response: Craig is evaluating the possibility of requiring positive master server response to let people log into your server, i.e. through an .ini setting. In the meantime, if you are running a linux server, you could probably test the availability of the master server by pinging it every 5 minutes and adjust your firewall settings in case it isn't found not accept any further connection attempts to your server while it is not there.
     
    Last edited by a moderator: Jan 4, 2018
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